Show HN: Fun new web game/app for mixologists
I submitted this a few days ago, but it was a terrible time of day and recieved 0 feedback... sorry for the repost, but I'm really hoping for some input!
To teach myself Python and GAE, I recently made a new web game/app to help people learn how to bartend. I'm pretty happy with the results, and it was tons of fun to make. I currently can't make any changes to the app, as it is an entry in Mozilla's GameOn 2010 challenge (gaming.mozillalabs.com).
Any and all comments and suggestions would be appreciated though! www.drunkenweb.com
4 comments
[ 3.0 ms ] story [ 15.1 ms ] threadBlog with some background and learnings from DrunkenWeb: http://ecaroth.posterous.com/
It's kind of a long game to just take a stab at. A practice round where you could get immediate feedback after just one patron would be nice in my opinion. That way I could see how I was being scored, instead of waiting until the end.
Also, do you think that the user interface contributed to your leaving during a round, or just the fact that you were heading through blindly?
Appreciate the feedback!
The only interface problem I had was distinguishing if I had selected a glass. If you could make it more clear that something has been selected that would be helpful. I didn't notice that at first and clicked it multiple times before I looked closely enough to realize it had been selected already. I'm not knowledgeable enough to reasonably succeed in the game, so it didn't seem that interesting, which is why I left originally. Targeting a specific, more interested audience would help, like maybe on a bartending forum, or bar building community, or something? Also, with all the bartop games I've been seeing pop up in bars and clubs, it would be a logical game to play there.