Is anyone working on something that is not a website?

22 points by palish ↗ HN

67 comments

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Web is certainly where the money can be at. But everyone probably realizes that there are plenty of other things you can do and still create a startup. The advice in Paul Graham's essays and YCombinator's library holds just as true if you're not working on a webpage startup.

For example, I read about someone who created a startup selling knife sheaths on EBay. Even if he were to create a website advertising his knife sheaths, he still wouldn't really have a webpage startup.

So, is anyone working on a non-webpage startup, and if so, what're you doing? :)

Shawn

I'm fascinated by businesses that still deal in physical goods or services, but are enabled because of the web. The two best examples being netflix and city carshare-type businesses.
Don't forget threadless and moo as two other great examples of using the web to rework real world products.
Great examples. I think the most successful web businesses will be those that enhance one's "real" life.
the most successful web businesses will be those that enhance one's "real" life.

This is why I think mobile has such great potential. A platform that the user carries around with her all day that has rich sensors such as camera, microphone and NFC. It's perfect! (apart from the small screen but thats a small price to pay for such access to an user)

Well, perfect except for the handset manufacturers and carriers you have to deal with.
It'll take time but eventually (5-10years) they'll stop getting in our way. For now I can keep dreaming..
I've been thinking about this today and I realized that there's one thing that makes the carriers and handset manufacturers unimportant.... browser support. If the incumbents continue to stifle innnovation, then the best apps will come out as m.mycrazywebsite.com instead of as installed software.
Just like with webapps. The problem with mobile browsers is that it takes 5-10 seconds every time the user clicks a link which quickly gets annoying. Luckily nokia, opera and others are giving uss mobile widgets. As easy to make as web apps but run on device with full api access to hardware. We just have to wait the 2-3 years whilst it becomes standard on most handsets.
oh, i totally agree, far33d... those make for the coolest companies. anyone know anything about sensor networks? lately i've been thinking that a sensor network plus an accompanying web app could be useful in lots of domains.

for example, here's an idea that's been kicking around in my head. (i'm not the right guy to start this company, so i'll just throw out this there.)

you know how people at the gym often track their workouts -- "3 sets, 10 reps, 150 lbs" -- with pencil and paper? that's so 20th century. why not build a sensor network for exercise equipment? you get on a scale or weight/cardio machine. it knows who you are -- RFID in your membership card? -- and it wirelessly uploads your workout data from that machine to a server.

as a gym member, you get a login to an accompanying web app, which is automagically populated with your data. you can set goals, track your workouts + results with pretty graphs, etc. no more paper+pencil tracking -- just work out and log in.

sell this sensor/software platform to gyms (or perhaps the equipment manufacturers), and you've got yourself a business.

where does the internet come in? well, aside from the tracking app for individuals, with all this aggregate data, you'd revolutionize exercise science. is interval training really better than marathon cardio sessions? more weight+fewer reps, or less weight+more reps? even basic collaborative filtering would be cool: "people with bodies like yours got these results with this workout plan."

it'd disrupt the (absurdly lucrative) personal training industry.

point is, out there in the "real world," there's tons of data that's just waiting to be aggregated and analyzed. that'll certainly be the basis of many interesting companies.

I've just returned from the gym with such a system installed :) Well, not exactly. I have to enter my five-digit number at each machine, so that it knew who is exercising but apart from that it does almost everything you described. http://www.fitlinxx.com/brand.htm
cool!! that's totally it. now if they'd only get this in my gym... =)
There are plenty of startups that make cool software. Trolltech, Sleepycat (now Oracle), VMWare, Coverity are just a few that come to mind. I think the main difference between software startups compared to web startups is that there is a lot more depth to them. I don't think an average kid out of college is capable of something like this.

I am working on software development tools: http://www.codesynthesis.com

"I don't think an average kid out of college is capable of something like this."

I've done both desktop/server software and web software, and IMHO good web software is harder. With web software, you have to explicitly think about many things that just aren't an issue with conventional software, like how to distribute the load of a million users over dozens of boxes. It helps that user expectations for UI responsiveness and robustness are somewhat lower with webapps, but that's changing with AJAX. You also need to know many more technologies to build a successful webapp: CSS, HTML, Javascript, a web scripting language, SQL, database performance, server administration & shell scripts, and any libraries necessary for your problem domain.

It is a completely different skillset. With conventional apps, you need to know how to architect a large single app instead of architecting a large collection of collaborating servers. You need to know C++, Java, or C# instead of PHP/Python/Ruby. You need to know intimately the particular toolset that your app fits into - VMWare can't live without device drivers; Sleepycat can't live without transaction algorithms; one desktop app I worked on needed an intimate knowledge of TCP, including Winsock LSPs and Linux kernel hacking. You get much more out of deep knowledge with conventional apps, while webapps require a more shallow understanding of a very broad range of topics.

Also, the technologies you need for desktop apps don't have zillions of articles on them plastered across the web, and the documentation is often poor quality. But if you take a professional software engineering job, you'll be expected to make sense of it and figure out how everything works (possibly through prototypes, debuggers, and a lot of pain and patience). It's not taught in college, but that doesn't make it particularly difficult.

"I've done both desktop/server software and web software, and IMHO good web software is harder."

I am not saying web development is necessarily easier. I don't have any problem believing Javascript or AJAX is a lot of pain to get working consistently across various browsers. What I am saying is that serious software (i.e., the kind that people are willing to pay for) requires deeper knowledge and practical experience to get right.

People are willing to pay for web software too (as evidenced by Reddit, HotOrNot, PlentyOfFish, and various other profitable web startups). It's just that different people are willing to pay for it. The business model for consumer webstartups is to offer a simple service to lots of people for free, so that you deliver something of value to advertisers.

Most profitable software requires deep knowledge of at least one relatively unknown technology (the three web startups mentioned above are exceptions). This applies as much to web startups as desktop startups, eg. Google had deep knowledge of search, YouTube of Flash and video, Amazon of inventory and retailing. But acquiring this deep knowledge is not rocket science: typically, you identify the technologies that'll be useful for your app, you read all the publicly available documentation, you download a demo and write some prototypes, you ask some questions on a mailing list, and you e-mail the support people at the vendor (possibly paying for a product along the way). Fresh college graduates typically don't have this knowledge off the bat because it's not taught in school and they aren't exposed to it, but that doesn't prevent them from picking it up quickly. Look at Loopt, for example.

I also think it takes more business knowledge - distribution, packaging, etc.
"I've done both desktop/server software and web software, and IMHO good web software is harder."

I can only ask what kind of software have you developed, sir?

If web software was harder, you wouldn't see "products" created over a weekend shaping up into companies a week later. And don't get me started on "millions of users on dozen boxes".

The primitiveness of web application development is mainly the reason why so many "ex-taxi drivers" and are rolling out web apps daily.

Two huge reasons why web app development is so trivial are: - You control your hardware. This is really important. - You do not need to develop UI. Web Pages are joke compared to the "real thing".

For starters, try to develop an super-simple desktop application that uploads an arbitrary file to a given FTP address, let 100,000 users (let alone millions) download it to discover: - It won't start - It won't connect - It crashes their computer. - "Where did it go?" question after downloading.

You'll be amazed. You will realize that PCs of most people are just like jungle, populated with adware, multiple software firewalls running simultaneously, paranoid anti-virus packages, missing DLLs and weird security settings. Moreover, users will be brutal: they'll be turning power off in the middle of your disk writes, they will upgrade libraries you linked to without asking you first, they will install your executable on desktop and will be killing files you create, the list goes on.

Over 80% of developing desktop software consists of two things: - Fighting unexpected problems in a hostile environment of user's PC - Dealing with real, LIVE UI that is reflecting real-time changing objects, and is pleasant to use.

On top of that you're trying to do this using minimal amount of libraries, because you can't expect people to download 100MB installer.

Everything you mention is true, and a huge pain when developing desktop applications. One of the projects I've worked on was to serve as the release engineer for a desktop app that involved a Winsock layered service provider, a background Windows service, a system tray icon, and a Java control application, plus a large server-side component. My job basically consisted of making a tweak to the InstallShield scripts, pushing it out to a dozen VirtualPC images, and making sure it all worked and I didn't hose anything. Then I'd find out that eg. it didn't work with Symantec Personal Firewall, because they based their code off the same sample Microsoft LSP that we did, the one that explicitly says "Do not use for production code", and didn't fix the bug that we spent a week tracking down.

But webapps have the same problem, they just push the complexity into a different area. I also volunteered for FictionAlley.org, a mid-size (110k or so registered users) web community. We would get complaints from users that the site was unreadable on their 40 character PDA screen. We'd get e-mails from blind people saying could we please make the site handicap-accessible and usable on their screen readers. We would get irate e-mails from Opera users about display glitches, or irate e-mails from Mac users wondering why the latest feature we just released didn't work on Safari. We'd get tirades from people because we added navigation bars, after getting tirades from people because we didn't have navigation bars. We'd get constant complaints about the (free) site being too slow, because we didn't have money for more servers.

Until you've actually been involved with a website that has lots of visitors, you have no idea what goes on behind the scenes to keep things running smoothly (or sometimes not-so-smoothly). Yes, desktop apps are hard. I've done them - not just the release engineering stuff above, but I also wrote the Java app included in the package, and I wrote a Netbeans plugin for my current employer, and both had to deal with the sticky platform-and-threading issues necessary for a responsive, professional UI. I still say that webapps are harder.

You two should join forces.
Problem with desktop apps seems to be crappy tools.
I'm not really sure why you think that web development is the only form of software development that writes distributed software. This seems like a bogus assumption.

I've worked on two large projects that are distributed and not web based.

I've worked on one that's distributed and partially web-based (large parallel-programming cluster with 3 different web clients and two desktop clients).

The difference is that in a webapp, you have to think of the implications of distribution on every user request. So you have to consider latency and status feedback for everything the user does, you can't use shared state, you have to keep in-memory data structures to a minimum, you can't count on getting notification when events occur, and so on. Desktop-based apps with a distributed back-end usually have a well-defined interface to the cluster. As long as you don't need to update the backend, you can keep anything you want in memory. And you usually have a two-way connection: you don't need to frame everything in terms of request/responses.

VMware is not even close to a startup anymore (EMC acquired, 1000's of employees, soon to IPO 10% of shares)
www.defragcon.com

a startup that's not a website

I have plans for two projects dealing in physical goods. For one, I'll probably use cafepress for production & fulfillment until volume justifies reshuffling my supply chain.

For another, I'm going to advertise a blog we already have that has a small but growing audience. We'll have a small inventory with a limited number of skus. We'll probably make the items ourselves. I'm not sure how I'll handle the commerce (ebay, yahoo store, paypay...). We'll do fulfillment ourselves too. Once we establish a microbrand I have what I think is a clever bundling idea to increase our average transaction size by about 2-5 fold without needing to bloat our inventory. At that point, I'm not sure exactly what's next, we might try it on a small scale, continuing doing our own manufacturing, or we might line up offshore manufacturing and outsourced fulfillment and make a big push. I think we'll probably do a blend of the two. Start rolling out the evolved business model while still making the items ourselves at the same time we're lining up manufacturing and fulfillment with the goal for having them on-line in time for the holiday shopping season.

I also have ideas for web apps, but I'm cautious about both ad revenue and hoping to be bought out. I do have an idea for a service that would be monetized by transaction based revenue, but I have quite figured out how to put it into practice.

We just got an angel round for a destop sw startup. It is a visualization tool that is OpenGL heavy and I'm not sure how I'd deliver that over the interwebs.

www.uuorld.com

We're using trolltech's Qt and releasing on Win32, OS X, and Linux. If anyone knows of any mature packages for interactive 3d over the web, I'm all ears.

Torque, Torque Advance, and now apparently Torque X. http://www.garagegames.com

"Mature packages for interactive 3D over the web"

They are general purpose game building frameworks. I am currently working with it in MMO form, all implementation code in Python. It is a mature package for interactive 3D over the web if I ever saw one.

Hmm.. there may be something to that.... hey thanks! :)

Ok, so I use the term "web" loosely there.. but things like Yahoo widgets are blurring the line between desktop and web so I am taking some liberty.
A plug-in can access whatever libraries you want.
There are some food items that I would love to import/produce in the US, from Italy. I'll see about it when/if we ever move back to the states. Food has a lot of legal requirements, and more capital to start something up. On the other hand, it's the thing I'm most certain of in terms of I know people would like this stuff.
Yes, we are working on a wireless startup -- not an application but infrastructure. This includes hw, sw and fw. soldering irons, oscilloscopes, etc. ;)

first post, perhaps the first time I actually have something to contribute :).

There are two startup-ish things I do that are not websites, but are largely disseminated via the web:

a) my main job is represented at gmatdaily.wordpress.com. I sell study materials for the GMAT ...I worked in the industry for a few years, discovered a multitude of problems, and am slowly solving them all.

b) i collect, package, analyze, and sell college baseball statistics to major league teams ... my partner and I had a website for this (collegesplits.com) where we gave away a lot of the data for free, but eventually took it down because the maintenance wasn't worth it. My web presence in the field made it easy to line up customers, and I suppose I could set up a members-only site to deliver the data (and thus the business would be a website), but that's not what the clients want.

Now, perhaps one of these days I'll work on something that IS a website :).

I cannot tell you in very concrete terms what we're doing (it has to do with data integration), but I can tell you the reason why we will probably NOT do it as a web app. It's not the UI capabilities, it's the data hub problem and economics.

Anything you do on the web has to funnel every piece of data through that web app because browsers cannot access anything other than their originating server (They might soon be able to do that via Flex/Silverlight type plugins). Even if they could, it just doesn't make sense for many data centric interactive applications to buy a lot of servers when a huge number of powerful PC clients does almost nothing.

I reckon, if I have some algorithmic data analysis stuff and I can distribute that to client machines to some degree, I can make my service cheaper and maybe even architecturally simpler in some cases, because there is a natural partitioning scheme. Ok, now I see this argument becomes quite obscure without going into further detail so I'll leave it at that.

Our product is not a website, but it is web-based (it is installable web-based system administration tools). I dunno if that qualifies by your definition.

So we have all of the pain of developing a web-based application (browser incompatibilities, limitations of the medium, etc.) with all of the negatives of installed applications (high barrier to adoption, lower volume, etc.). But it does give us a business model that everyone can easily understand: Give us money, we give you software, you install it, we support you. Next year, you give us money again and we keep supporting you.

Web applications are the most fun to build, but there's an awful lot of room for technology in non-web spaces. Large retailers a huge users of technology (and their websites are generally not even a blip on the radar, as far as technology expenditures go--I was involved briefly in a $2.7 million content distribution deployment for Lowe's...I'm certain they haven't spent more than a tenth that much on their website).

Lots of areas for high tech to make a huge impact on peoples lives (and thus make a huge impact on your bottom line): Medical records and billing, legal services, banking, accounting, warehouse automation, etc. There are businesses working in all of these spaces already, of course, but there's still plenty of niches left unfilled.

If your making your clients install software, why not just make your clients install a specific broswer ?
Hehehe...Good one. That's hilarious. ;-)

Seriously: Because we don't want to be evil. We're willing to not have rounded corners in some browsers, or have menus that don't get animation, or whatever...but we're not willing to prevent anyone (even folks who are blind or otherwise have accessibility problems) from using our product.

2 side projects for fun.

1. Mobile search. No website. If we did it would be a one static page site.

2. Image recognition. Also no interaction with a website. As far as goods, I would stay away from it. Logistics r pain in the butt.

I'm in a small startup developing a cross-platform desktop IM client. In Python. It's going to kick the pants off of Adium, Pidgin, and especially Trillian ;)
How will you monetize it?
ads in specific windows? what else?
Could try selling virtual goods.
Biotech 2.0. Which of course involves a website and a physical product/service.
chartcapture.com
In addition to some web applications, I am slowly developing several products in the chemical sector. (I am a chemical engineer by training). But, the barriers to entry are so high and the risks are so great (often including literal physical danger) that software is decisively more attractive.
hi, me too (chemist), working on some ideas in the energy field. i'm always jealous of web designers who can buy a $500 laptop, download a pile of open source software and start producing. i've got to raise at least two more zeros before i can actually do anything... ;-)
I know what you mean (biomedical engineering). In health care, it's standard practice to have at least 100x price mark ups, but a fair amount of barriers.

After talking to a couple people in biotech start ups, it seems pointless to pursue something unless I am a cofounder. The marriage of science and business is often not pretty.

Is my first post. Yes at the moment I am working on 2 different business plans. One has to do with recycling ink cartridges. I have found by the research I have done that there is quite an interesting and virgin market for that here in Spain. The second is a company which has been working for 2 years but I am remodeling the system of production. This one is about Selling school planners.

Yeah I make orthodontic software and just finished a prototype 3d scanner (structured light style thing for those in the know). That sort of my day job, although I own a 1/3 of the business. I really want to do some web2.0 ideas I've got on the side - which is really the main reason I come to news.yc
OpenGL + Python + Cached Streaming Data

web - handhend - desktop - web

jobs@churchillnavigation.com

I do work on rating algorithm and forecasting algorithm that I intend to implement as some sort of service or library. There will be website but just for advertising purposes.
yes. A middleware communication protocol and its infrastructure. It is a new communication tool with, of course, added value compared to existing solutions. new tools = better ways = new applications = new opportunities.

Protocol is named DITP (distributed information transfer protocol) and uses IDR (information data representation) as encoding rule (it's binary). The infrastructure is named DIS (distributed information system).

Some usable code will be out in a few weeks. The system is original in many ways and the curently forseen business model might be too. Coming out will be announced on Y Combinator news.