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Hi Everyone,

I recently just completed and open sourced my Pytorch implementation of a Deep Q-Network(DQN) to play Atari Pong. The implementation follows from the paper - Playing Atari with Deep Reinforcement Learning (DQN_neurips implementation) and Human-level control through deep reinforcement learning (DQN_nature implementation).

You can train your agent from scarch or load a trained policy from a checkpoint file and see videos as your agent is training.

Here is a video (https://www.youtube.com/watch?v=DcyMFIKsVNI) of one the agent's games once it had learned a policy.

Any comments or points are welcome. :)

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