How Riot Games shares its Worlds competition worldwide (technology.riotgames.com) 2 points by iamwpj 6y ago ↗ HN
[–] ArtWomb 6y ago ↗ Incredible insight into the scale of modern esports. My understanding was they were moving to public cloud for most players but it seems that competitive invitational tournaments require higher standard. JPEG-XS bitrates also look very impressive ;)https://tools.ietf.org/html/draft-ietf-payload-rtp-jpegxs-02
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[ 3.7 ms ] story [ 15.1 ms ] threadhttps://tools.ietf.org/html/draft-ietf-payload-rtp-jpegxs-02