This was super fun! Only after quite a while I have noticed how much time I had spent playing with it, great job! If I may suggest something, a visual like in https://css-tricks.com/old-timey-terminal-styling/ would make it look even more retro-hax0r!
That's some weird pseudo retro: As an old-timer I've seen green-on-black, amber-on-black, later black-on-white. Never white-on-green-black-fade.. Fonts tended to be pixelated rather then blurry (except maybe at 4am..)
And yet, against knowing better, it looks decidedly retro. I wonder where that association comes from.
I accidentally tapped my back button about 20 minutes into the game...
It would be nice if you could synchronize the state down to local storage periodically and attempt to restore it upon page load. You could add an explicit "Reset" button to null this out.
You do have https turned on, but it's just using a self-signed cert. Those using https-everywhere[0] get automatically redirected to the https version and get a cert error.
let's take a moment to appreciate the fact that the parent poster is a human actually trying to break out of a sandbox (enter God mode) in a simulation in which you roleplay a computer trying to break out of a sandbox. Parent posts on a forum, and the author of the sandbox gives up all the available information readily.
Imagine if a computer were allowed to ask technical questions, and did so by posting about a VM they happened to be in...
I think I noticed a bug close to the beginning of the game - when I only had the first two zipfiles (neither of which were zbMath.zip), I saw a message about zbMath.zip in the logs on the left.
Would love a save feature, even if it was just local to each browser instance - no need for login, etc.
Thanks for the feedback and yes there's definitely a bug there, thanks for finding it.
Save would be nice, only thing is I know theres data in the DOM itself (boooo) that would not make it a great fit out of the box. Its only about a 40-90min experience or so though, so its possible to finish it in one go.
Not sure if also a bug, "Analyze Sony Schema" was always stuck in my active options
edit: this seemed to go away after I deleted a bunch of files haha, I did beat the game though, thanks for making this as initially wasn't sure if I understood how it worked
Ha yes this will work tho the end game will be a bit distorted.
If you have failed 4 times, thats generally because you are either deleting things that you havent used, or else you attacked EONS before you were ready
I did have a question about if you considered showing the amount that was analyzed when you're listening to a port/environment(?) because I didn't know how much more I needed to do/what I was going for. I mean I did figure it out/got to the end. I was aware of a 10MB figure on one option.
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[ 3.6 ms ] story [ 230 ms ] threadhttps://en.wikipedia.org/wiki/AI_box#AI-box_experiment
And yet, against knowing better, it looks decidedly retro. I wonder where that association comes from.
https://github.com/Swordfish90/cool-retro-term
Got to a point where I overloaded a host and my system melted taking me back to the start, is that the end or should I try again to get past that?
The other thing is if you click on the name of a core, it gives you some more actions you can take.
Wish it was way longer now haha, although it's already been quite a bit of procrastinating :)
It would be nice if you could synchronize the state down to local storage periodically and attempt to restore it upon page load. You could add an explicit "Reset" button to null this out.
[0]: https://www.eff.org/https-everywhere
Imagine if a computer were allowed to ask technical questions, and did so by posting about a VM they happened to be in...
I do have a repo that isnt on public Github yet, was going to add it after I iron out a couple more of the bugs that I am sure exist
I think I noticed a bug close to the beginning of the game - when I only had the first two zipfiles (neither of which were zbMath.zip), I saw a message about zbMath.zip in the logs on the left.
Would love a save feature, even if it was just local to each browser instance - no need for login, etc.
Save would be nice, only thing is I know theres data in the DOM itself (boooo) that would not make it a great fit out of the box. Its only about a 40-90min experience or so though, so its possible to finish it in one go.
Fun that you say this, just as WebKit/Safari/Apple announced that they will stop making local storage useful for most use cases https://news.ycombinator.com/item?id=22683535
edit: this seemed to go away after I deleted a bunch of files haha, I did beat the game though, thanks for making this as initially wasn't sure if I understood how it worked
If you have failed 4 times, thats generally because you are either deleting things that you havent used, or else you attacked EONS before you were ready
We are BORG
This is neat, like a text rpg or something
Is there a time constraint on the game? If I stay idle too long do I lose?