Shows how much I know about html5 :/ I've been hesitant to delve in to it, because it would drive me crazy that I can't actually use much of it when supporting all browsers.
I think the features should gracefully expand based on user preferences that could store in a cookie.
Why?
I like it the way it is. You don't. You should have the power to have a more advanced UI and store that preference, I want this basic usage, not an over-cluttered mess of things I'll never use in a million years.
Scalable features interface based on the individual user's needs.
also, anyone can look through saved drawings by incrementing the drawing's ID in the URL. i think this was scrich's first penis drawing: http://scri.ch/0b
in 2007 i was working on "paintbrush.es" which was basically this. (i was too cheap to spring for "dra.ws" which costs $1k and may still be available). i thought that by enabling people to do derivative drawing that it would totally revolutionize art, kill deviantart, etc. super creativity! ultimately it was a total failure and all i got were a bunch of penis drawings. i mean art is primal but i wasn't expecting the venus of willendorf
Heh, I've been working with a friend on something similar for a couple of weekends, but it's not completely polished yet: http://awwapp.com/ (still a work in progress).
I made it because I couldn't find any decent full-screen drawing app for my tablet pc (which is NOT an iPad, so software is a problem), that both uses maximum of the screen real estate, and is touch friendly. So I wanted something that I could easily sketch on and then send/share the drawing result with someone.
(sorry for the bad "meetoo" form of the comment; I like the web whiteboarding/sketching, esp. now that tablets are more popular, and think it's great a lot of people are playing around with the concept).
Btw I'm using an existing simple jQuery plugin to handle touch events by converting them into mouse ones. AFAICS you're not using jQuery, but you might be able to pull out the functionality you need to add to your app too, if you decide to add touch support: http://code.google.com/p/jquery-ui-for-ipad-and-iphone/
Thank you! Yes, it would be easier to draw if we could use something else as pointer(pen) instead of mouse pointer but this was more challenging and fun.
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[ 6.1 ms ] story [ 85.3 ms ] threadWhy? I like it the way it is. You don't. You should have the power to have a more advanced UI and store that preference, I want this basic usage, not an over-cluttered mess of things I'll never use in a million years.
Scalable features interface based on the individual user's needs.
also, anyone can look through saved drawings by incrementing the drawing's ID in the URL. i think this was scrich's first penis drawing: http://scri.ch/0b
-> Vector mode (straight lines)
-> "New" doesn't re-load, just replaces the script. Makes it faster, lowers server demand too.
-> Embed in other websites
-> HTML5 Storage.
-> Download as.
-> Scalable features for UI based on user preferences.
I made it because I couldn't find any decent full-screen drawing app for my tablet pc (which is NOT an iPad, so software is a problem), that both uses maximum of the screen real estate, and is touch friendly. So I wanted something that I could easily sketch on and then send/share the drawing result with someone.
(sorry for the bad "meetoo" form of the comment; I like the web whiteboarding/sketching, esp. now that tablets are more popular, and think it's great a lot of people are playing around with the concept).
Keep up the good work!
Btw I'm using an existing simple jQuery plugin to handle touch events by converting them into mouse ones. AFAICS you're not using jQuery, but you might be able to pull out the functionality you need to add to your app too, if you decide to add touch support: http://code.google.com/p/jquery-ui-for-ipad-and-iphone/
http://www.obneq.com/