Now that we're past the "gee-whiz" part of touchscreens, it's becoming more apparently that they're an awful solution for almost every application. Physical controls are simply better.
A couple of small examples: I frequently accidentally turn off my monitor, as it has a "touch" (or even "touchless") sensor that acts if I brush my hand by it. I'm not even sure exactly where it is, as it's not really marked.
ATMs now often have touch screens, but the angles often make it difficult to figure out exactly where to touch the screen to activate the "button".
The thought of something like this appearing in safety-critical applications is frightening.
The biggest problem with tactile controls is that once they're in the field they can't really be changed. Touch screens allow updates to add or remove elements without changing the physical design, and allow the same physical design to be used for multiple product lines with more versatility than tactile.
Yup. But for cars, a lot of functions will always be needed and will never change. Also, there is such thing as physical function keys that change contextually and can be remapped in the future.
That's true, but as noted in another post, this seems to result in first shipping the crappiest interface anyone can think of, with the knowledge that "we can fix it later". And often, it never does get fixed.
Also, if it's my car, no, hell no, you're not allowed to reach out and change the interface. Get it right the first time, or go home.
The ability to change the product after shipping itself is a huge tradeoff. More and more, companies have taken advantage of this ability by pressing their customers into being unpaid testers. Nobody wants to commit to a final product anymore and quality has declined.
This is not a winner-take-all situation. Physical controls are better for some things, touch screens are better for others. Imagine a map without pinch to zoom, yuck. ATMs are an entirely different case. A lot of ATMs I use have _terrible_ touch screens.
I'd be interested to hear of cases where touch screens are an obvious win. Zooming a map is great, but you don't need touch for that. Physical controls.
I find zooming/panning/rotating maps without a touchscreen to be awkward on even the most modern car interfaces that I've tried with trackpad joysticks. IMO there's an obvious win there for touchscreens which can do all three in the same fluid movement.
The biggest advantage of touch screens is that they are infinitely reconfigurable. So things like phones where you can have dozens of different types of applications running in the span of a day they provide a clear win.
Another advantage is that you can share control space with display space but I think this is rarely a big advantage (other than the benefits described above in that you can reconfigure what is control-space and display space).
For most devices that aren't general purpose computers I don't think touchscreens are beneficial. For example in a car there isn't that much variability in what you do so there is little benefit of a touchscreen so it doesn't outweigh the downsides.
Keyboards aren't really configurable at all. I mean sure, you can decide what each button does in a given context but at the end of a day you have a fixed number of buttons.
With a touchscreen you can change the size of the buttons, because if you have fewer options you can make them easier to hit. Or you can have (limited) other forms of control. You can have "analog" sliders and rotating dials.
Additionally you can configure between output and input which is valuable when you are space constrained. (which is probably not an issue in cars)
I have an old handheld gps unit without pinch-to-zoom (or a touch screen!) It has physical buttons for zoom in and out and honestly it works fine. In that I can easily use it one-handed and in the rain it may actually be superior to a touchscreen device.
When cars first started being released with touch screens only, I thought it was a bad idea. With tactile controls, I can adjust whatever I want without taking my eyes off the road because I know exactly what I'm touching by feel.
Now, my mother's Focus has a touchscreen infotainment system, but it also includes tactile controls for the climate control and basic stereo controls on the wheel. And everything can be controlled by voice as well. The touchscreen makes sense given the multiple functions the system has so having tactile controls for the functions you might want to change while driving makes a lot of sense.
Using a touchscreen in a car is like dating an attractive person with a flaw.
Come over here and we can date and do things. I'll always be fresh and attractive. I keep up with the latest fasions. You will have many options, and I can add more. But you have to come over here. You have to do things my way. And I'll never meet you half way.
The decision to put in a touchscreen comes from above by fiat (latin for "let it be done"). Cost savings, simplicity, elegance. attractive.
But it could be so much better if you were met half way.
Even the physical controls are becoming more complicated. A 2018 Traverse has about 20 buttons, with no tactile clue as to which one you’re touching. I get that it’s got more options than my last car, a 2012 Impreza, but that could be operated pretty well without looking at it. Just three knobs (temperature, Dan speed, and vent choice) and three buttons (AC, defrost, and recirculation)—once you remember what it looks like, you can feel your way around pretty easily.
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[ 3.2 ms ] story [ 35.8 ms ] threadA couple of small examples: I frequently accidentally turn off my monitor, as it has a "touch" (or even "touchless") sensor that acts if I brush my hand by it. I'm not even sure exactly where it is, as it's not really marked.
ATMs now often have touch screens, but the angles often make it difficult to figure out exactly where to touch the screen to activate the "button".
The thought of something like this appearing in safety-critical applications is frightening.
Everything has tradeoffs.
Also, if it's my car, no, hell no, you're not allowed to reach out and change the interface. Get it right the first time, or go home.
Written on a touch screen.
Another advantage is that you can share control space with display space but I think this is rarely a big advantage (other than the benefits described above in that you can reconfigure what is control-space and display space).
For most devices that aren't general purpose computers I don't think touchscreens are beneficial. For example in a car there isn't that much variability in what you do so there is little benefit of a touchscreen so it doesn't outweigh the downsides.
Not sure I buy this line of thought. A computer keyboard is an example of an infinitely configurable physical interface
With a touchscreen you can change the size of the buttons, because if you have fewer options you can make them easier to hit. Or you can have (limited) other forms of control. You can have "analog" sliders and rotating dials.
Additionally you can configure between output and input which is valuable when you are space constrained. (which is probably not an issue in cars)
Now, my mother's Focus has a touchscreen infotainment system, but it also includes tactile controls for the climate control and basic stereo controls on the wheel. And everything can be controlled by voice as well. The touchscreen makes sense given the multiple functions the system has so having tactile controls for the functions you might want to change while driving makes a lot of sense.
Come over here and we can date and do things. I'll always be fresh and attractive. I keep up with the latest fasions. You will have many options, and I can add more. But you have to come over here. You have to do things my way. And I'll never meet you half way.
The decision to put in a touchscreen comes from above by fiat (latin for "let it be done"). Cost savings, simplicity, elegance. attractive.
But it could be so much better if you were met half way.