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Good to see more projects using libp2p to do p2p for webapp directly in the browser.

However, in my understanding, you still need some WebRTC/WebSocket server to bootstrap the p2p network right? Without network (router) level of support, like Named Data Network (NDN), it seems impossible to build pure p2p application on top of the TCP/IP network. Especially when not every device are assigned an public IP.

All the "p2p" applications I've seen (e.g. zeronet, ipfs, bittorrent) require bootstrap nodes / trackers, which may be censored by the ISP.