Cloud gaming has been there for a decade, but now it has the potential to change the gaming course forever. With services like Google Stadia and GeForce Now already available, it’s just a matter of time before it’s a common practice in the Industry. For decades the video game industry has been about individual copies of games purchased for compatible systems. Some major game tech companies – Microsoft(xcloud), Google(stadia), Nvidia(Geforce now) – are increasingly focused on Cloud gaming, so could the industry change since we are definitely observing a pattern here.
I seriously hope these cloud gaming services don't become successful. It's basically giving up all control to publishers and the platform. Say goodbye to mods, fixes, save game editing or other forms of legit single-player cheating, making a backup copy of the game or your save games, etc. The only service I'm in any way supportive of is Shadow (which is a cloud gaming VM where you can install whatever games you want from whatever launcher you want without being subject to publishers'/developers' whims) and I wish other services were more like it.
dude, it will be boon for multiplayer games though just like you said - no mods/fixes. Battle Royales are flooded with hackers/cheaters. Game creators have paid a big price due to it. But right now Cloud Gaming isn't that perfect to take over consoles and PC. It will be more about providing a console/pc game experience without actual console/pc. It will be a big leap for mobile gamers since they don't have to play watered-down AAA titles(Pubg Mobile, NFS, GTA) but can play real AAA games on their mobile.
And I look at all the games that are massively improved because there are mods and fixes and I say, it's not worth the cost. I'm not willing to sacrifice the ability for us to improve games just because of cheaters.
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