Apple has the right to do whatever they want, until the courts come in and remove their rights as a private business. I don't like what Apple has been doing here, but it's their right. If you believe that the government should restrict the rights of private companies, then where does that end? This isn't regulating pollution, or regulating travel, etc. This would be regulating a business's right to charge what they want for a service whose absence will not truly harm anyone.
Now if DHH and others were arguing that Apple should reduce the price gouging from 30% to 20% or whatever they deem is reasonable, I would be completely supportive of that argument and supportive of making Apple look bad until they cave (but right now all the rhetoric I'm seeing is "Gee Apple sure is a terrible person for not giving us free stuff"). But Apple does have to pay money to host the app, provide bandwidth for downloading the app, and manage subscriptions similarly. It isn't a _lot_ of overhead, but it does exist. Plus Apple has spent years building the ecosystem, creating demand, etc. I think 10-15% is very fair, and I can see them going to 20% so that they're still making a lot of money but it maybe isn't price gouging.
Can anyone point me to high-view conversations around reducing the percentage to something reasonable? Again all I'm seeing is, "Apple is terrible, it should be free".
It seems to me that if Apple (or Google) had decided to charge 20% initially, the claim might be that 20% is price gouging and maybe 5-10% could be considered fair.
There is a specific exemption for "Reader" apps like Netflix specified in the App Store Review Guidelines:
3.1.3(a) “Reader” Apps: Apps may allow a user to access previously purchased content or content subscriptions (specifically: magazines, newspapers, books, audio, music, video, access to professional databases, VoIP, cloud storage, and approved services such as classroom management apps), provided that you agree not to directly or indirectly target iOS users to use a purchasing method other than in-app purchase, and your general communications about other purchasing methods are not designed to discourage use of in-app purchase.
While not everyone may agree with these rules, they are clearly explained in the documentation. Releasing an app that does not follow these rules and then publicly complaining when your app is inevitably rejected is starting to seem more like a guerrilla marketing tactic than anything else here.
(Which is honestly pretty clever, I doubt yet-another-email-app would have gotten nearly the same amount of press coverage that this has gotten.)
It might have been an oversight in the approval process. But it looks like they have been asked to comply with the rules by adding IAP to their iOS app as well:
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[ 3.3 ms ] story [ 19.8 ms ] threadNow if DHH and others were arguing that Apple should reduce the price gouging from 30% to 20% or whatever they deem is reasonable, I would be completely supportive of that argument and supportive of making Apple look bad until they cave (but right now all the rhetoric I'm seeing is "Gee Apple sure is a terrible person for not giving us free stuff"). But Apple does have to pay money to host the app, provide bandwidth for downloading the app, and manage subscriptions similarly. It isn't a _lot_ of overhead, but it does exist. Plus Apple has spent years building the ecosystem, creating demand, etc. I think 10-15% is very fair, and I can see them going to 20% so that they're still making a lot of money but it maybe isn't price gouging.
Can anyone point me to high-view conversations around reducing the percentage to something reasonable? Again all I'm seeing is, "Apple is terrible, it should be free".
To compare, Envato (you may know them better as Themeforest), charges 55% as their "Non-Exclusive Author" fee: https://help.author.envato.com/hc/en-us/articles/36000047294...
It seems to me that if Apple (or Google) had decided to charge 20% initially, the claim might be that 20% is price gouging and maybe 5-10% could be considered fair.
3.1.3(a) “Reader” Apps: Apps may allow a user to access previously purchased content or content subscriptions (specifically: magazines, newspapers, books, audio, music, video, access to professional databases, VoIP, cloud storage, and approved services such as classroom management apps), provided that you agree not to directly or indirectly target iOS users to use a purchasing method other than in-app purchase, and your general communications about other purchasing methods are not designed to discourage use of in-app purchase.
https://developer.apple.com/app-store/review/guidelines/#bus...
While not everyone may agree with these rules, they are clearly explained in the documentation. Releasing an app that does not follow these rules and then publicly complaining when your app is inevitably rejected is starting to seem more like a guerrilla marketing tactic than anything else here.
(Which is honestly pretty clever, I doubt yet-another-email-app would have gotten nearly the same amount of press coverage that this has gotten.)
https://twitter.com/Fastmail/status/1273800222989324288