Explaining how fighting games use delay-based and rollback netcode (arstechnica.com) 1 points by 0x262d 6y ago ↗ HN
[–] 0x262d 6y ago ↗ Context: Dolphin-emulated Super Smash Bros Melee had rollback-based netcode released today - https://twitter.com/Fizzi36/status/1275096470765490176
1 comment
[ 2.9 ms ] story [ 12.5 ms ] thread