Ask HN: With Apple going ARM, what will happen with MacBook as a developer tool?
The Macbook Pro is, in my experience at least, the standard equipment for developers, especially those working on web development. Now that Apple has decided to leave x86 behind in favor of ARM - what can we expect as developers?
Will developers leave apple behind due to the shaky transition period? Will Microsoft push harder for Windows RT (the one with ARM-support) or will linux or a windows laptop with WSL 2 become the new standard? Does it even matter with the rise of on-cloud developing tools like VS Code Remote Development?
16 comments
[ 2.9 ms ] story [ 46.5 ms ] threadThere will be likely a shaky-ish transition period but we'll get there and my _personal_ expectation is that it will be better at the end.
I remember struggling with 16 GB RAM limit due to lack of LPDDR4 support on Intels until very recently, poor thermals, and other issues.
I look forward to better battery life and inevitably a more mainstream ARM adoption.
For embedded? We're going to be done unless there's a rock solid emulation layer available to us, because if I can't run Linux VMs to build embedded stuff I can't use it.
https://news.ycombinator.com/item?id=23542141
https://news.ycombinator.com/item?id=23496189
https://news.ycombinator.com/item?id=23479436
https://news.ycombinator.com/item?id=23458594
https://news.ycombinator.com/newsguidelines.html
https://news.ycombinator.com/newsguidelines.html
I also use Netbeans and Eclipse depending on what tools I need. Eclipse for Rust and FreeRTOS (just easier that way), and then VSCode sometimes but it's often just such a pain to setup. Subethaedit or BBedit (Textwrangler RIP... :( ) for a lot of stuff as well.
Fortunately I have a 16" MBP which has been great and will buy me until at least the end of the 2 year transition period to see how things shake out.