Very nice. It's too easy to bounce the ball back at a perfectly perpendicular angle to the bat however. Maybe add a tiny amount of randomness to the reflection angle.
Top work! I'd love to see a writeup of how it was done.
The number of bricks has been decreased slightly. I don't want the single level that the game consists of to be defeated too easily so there's still a pretty high density.
How about reducing the bricks again significantly, and instead measuring the time players take to complete the level? They could then post their high score to Facebook or something.
slow to start on ie9, gets slow about half way through on firefox 4. looks like this game is the type of scenario that really utilizes chrome's crankshaft
21 comments
[ 2.3 ms ] story [ 55.4 ms ] threadTop work! I'd love to see a writeup of how it was done.
I usually fail at breakout.
If you want to make it harder, then you should consider making it faster and the reflection angles a bit more random.
Or as Udo suggests, play for time.
Something like: http://erkie.github.com/
http://blog.chromium.org/2010/12/new-crankshaft-for-v8.html
Anyway, good stuff man.
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