Ask HN: Is all of FAANG like this?

738 points by faang0722 ↗ HN
This last year I finally landed a SDE job at a FAANG company! However, I'm considering quitting because I am not happy.

The good: I get paid better than my last jobs. I can browse internal resources to satisfy my curiosity about how things work.

The bad: Basically no work gets done and there's no motivation to do any.

The dev tools, docs and tech debt impart such a slow iteration speed that even when I am working a full 8 hours, only a few very small changes get done, yet somehow this is even more than most of the rest of my team can muster during an entire week.

Because of this, I normally work about one day trickle out my changes during the the week. The other days I only open my computer for standup and if I get an IM. As far as I can tell, if I can be just barely the best on the team by doing there's nothing the company will offer me to work harder. If I get asked about why it takes long to make a simple change I can point to the environment and shrug my shoulders. Of course, it's possible the rest of the team is doing that too, but I have no way of knowing.

This amounts to a glacial development pace and when I look back at the progress made since I joined and estimate the cost to the company (salary, servers, etc) it's frankly disgusting. I don't feel what I'm doing is ethnically wrong, because the company is evidently pleased with my current productivity, but I find it unsatisfying and like a waste of my time on earth.

So my question is: Is all of FAANG like this? If the market value of such incompetence if FAANG salary, how can I do good work and get paid preportionally?

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I've never worked at a FAANG company but, for when you do reach you do choose to stay are go, can you put a burner email in your profile?

A lot of engineers at startups, like myself, want to work with talent that is skilled enough to get into FAANG bit too bored of the extremely glacial pace these companies work at.

On a more on topic note: I've heard about, and observed, similar behavior from friends of similar companies: doing very minimal work and being surprised at the massive rewards they get.

I've never worked at a FAANG, too. But main reason I want to work at one is that ability to do project at a scale which is not possible anywhere. Few project are no use for small companies/startups.

For example: Optimizing compile time (no need to invest for extra 1 minute speed up), working on high quality labelled data (i came from ML background, this is not possible in most of startups), analytics on data (questionable ethically), working on Ad platforms, working on large scale system.

In the last, Imagine, even making simple changes have bigger impact on real world.

Does it really take skill to get into a FAANG or just the ability to do algorithms well enough to get past the interview?
I think that if you selected:

1. a random person from the tech industry, and

2. a random person who has worked at a FAANG company for 1 year.

I'd assume that on average person 2 is no worse an engineer than, and potentially a better engineer better than, person 1.

If you go by Joel Spolsky’s simple interview criteria - smart and get things done and think about the two characteristics in a quadrant. “Whether you can reverse a binary tree on the whiteboard” as the filter, completely optimizes for the “smart” and doesn’t test at all whether you can “get things done”.

I’ve interviewed and hired software engineers at small companies where we needed each software developer to be impactful. We needed someone with history of “getting things done”. We can’t tell that by your ability to do leetCode.

On a side note, an Amazon recruiter reached out to me about a software developer position on LinkedIn a few months ago. I knew I had no interest in going through an algorithm interview to prove I was “smart”.

I asked her could she put me in touch with someone from the AWS consulting side since I did have experience with “getting things done” from working for small companies in general and using many of the AWS fiddly bits specifically.

As I suspected, the entire loop was concerned with past projects and “tell me about a time when...”. I breezed through the interview without a single algorithm question even though I am actually doing some hands on the keyboard coding - implementations not sales.

Answer: no.

Take a look at the work life of FAANG employees in their APAC and India offices.

Any discussion on FAANG culture in India?
Take advantage of the resources available to you and learn as much as you can.

You can do good work at any company, but FAANGs especially will reward you with compensation and opportunities if you stand out.

What would happen if you discussed your concerns with your manager ?
It's possible that your or your team's productivity is actually bad, and in general at the company you are expected to do more, but the team you are on is a puddle of low productivity within the overall org. How would you know if this is the case? There are a few signs.

What degree of tenure do other people on the team have? If old-timers aren't on the team, or worse, if they leave the team for others within the company, they might be seeing writing on the wall that you can't. If this is the case, your future on this team, and likely with this company, might be in jeopardy when the reorganization comes.

Is the team just not important? Are you responsible for maintenance of some cost center that isn't worth high-level executives paying any attention to? If this is the case, your future might also be in jeopardy, but the reorganization might be multiple years away.

Are you just not listening to your manager? It's possible that you are going to be "blindsided" by a PIP due to the lack of output. This might happen if the actual output of your team isn't what you are thinking it is. Maybe the engineers who aren't outputting anything visible to you are actually outputting considerably to other parts of the organization. If this is the case, your future is in jeopardy and you'll find yourself out of the company within a year or so (yes, it actually does take a long time to fire people at FAANG companies).

It could be one of these or something else. Since you have so much extra time, it might behoove you to figure out exactly what the situation is on your team, so you can make the necessary preparations (to change teams, to get a new job before you're laid off or fired, to do whatever you think is best).

It's especially important at a big corporation to actively take responsibility for your career, and ask your manager about what will affect your career. For a talented young software engineer, this may seem fundamentally uninteresting, and you may moreover feel humbled by the sheer amount of money they are throwing at you, so it is easier to avoid this task — and in any case you may be able to coast for a long time if they recognize your talent. Eventually, though, you will run into a situation where your talent and their evaluation of your talent diverge, and you may be blindsided by this, and even if you aren't you will need to make a real effort to realign those.

No one seems to train for this sort of career-self-management explicitly, and most engineering managers are actually not all that experienced or good at managing people. Many will try to make things more comfortable for themselves by being less confrontational and downplaying the negative things which will come back to hurt you later. As such, you should work to combat these anti-patterns, asking your manager on a regular basis questions like these:

- What are the company's objectives and goals for me if I am to remain in my current position? Am I meeting these objectives?

- How about if I want to advance in the company? Am I making progress on these objectives?

- Is there any feedback which I need to take into account which will affect my performance review?

- I have responded to earlier feedback; has my response been satisfactory?

Go over all of these regularly, especially the question of feedback (feedback is much more actionable if it's timely). When you're done, summarize to your manager what you heard, and your sentiment analysis of that. "It sounds like everything is on track for now without the need to make major changes, and I can expect a timely promotion; is this right?"

Take notes every time, noting the date. (They don't have to be long.) Keep the notes organized in one location.

"It's especially important at a big corporation to actively take responsibility for your career,"

100% agreed.

As someone very early in my career at a large company, I am bookmarking this, thanks!
These are very good points. I'm curious what the process is from the perspective of the manager. I'm new at the management side of things and was always a top performer as an IC (so didn't get a chance to learn how its down on the flip side). My biggest challenge is figuring out how to give negative feedback (and not destroy a weak player's morale). If someone is having not performing well, I act as a cheerleader and suggest ways of improving. I'm not sure how strong I could/should go (I'm not going to berate anyone since I am not a psycopath). By not providing stronger feedback, I think I am failing the struggling teammember since they may eventually get put on a pip. Any blogs, books or suggestions on how to develop this skill?
I thinking being transparent about it and highlighting how it could be a good thing for them down the line (Interview Question: "How do you handle challenges at work?") if they do improve the things you're noticing. Provide evidence of why you think that and say they aren't in trouble, but we want to improve the quality of your work in this one area.

- Hey X, I brought you into today to talk to you about something I noticed. There is an issue/errors with your work, when doing Y[provide evidence of common errors/average errors of others], I just want to say you're not in trouble, but we want you to improve this area and wanted to make sure you were aware of it.

- I want to extend any resources I have available for you to improve in this area, and of course I have some ideas, I wrote everything down on this paper/email.

- You can come with a plan of your own. Or we can collaborate on it--if you're not sure why issues are happening. Take some time and think about it, and when you're ready to talk about how we might ago about improving in this area, please schedule some time with me and we can work on this together.

I really found the Manager Tools podcasts on feedback very helpful https://manager-tools.com/2005/07/giving-effective-feedback

It's not about berating anyone. It's about constant subtle modifications. They compare it to driving a car. Even if you're on a completely straight road, you can't just keep your hands off the wheel and expect the car to continue going straight. You provide regular nudges to keep the car on the road.

Maybe this analogy doesn't hold up that well anymore with auto-correcting cars :)

I think your concern about not providing stronger feedback is valid. Highly recommend the series of podcasts they have around this topic. You'll think about feedback in a much different fashion.

There are two approaches to negative feedback: growth vs deficit. In a deficit mindset, the negative feedback is everything your report is doing "wrong". In a growth mindset, it is things your report can "improve". Subtle framing like this can help with the morale of your employees as it's now how they can take the next step in their career rather than here are all the reasons you're a bad employee.
Some companies have "competency matrixes" (or "growth matrixes") which show what's expected at each level. These can be helpful - showing that whilst a Junior person might just be expected to fix a bug, a more senior person may actively seek similar bugs, add test-cases etc. This is great at setting the scene as "how to level up" rather than of negative feedback.
Look at Crucial Conversations. Don't take it as gospel, but it's a good starting point.

Stick to facts. Clearly state your expectation, and show how they are not meeting that expectation. Then place the ball firmly in their court. The goal is not fixing the issue for them, but getting them to take responsibility for fixing it themselves.

Refrain from creating a "shit sandwich" by putting the critique in the middle of praise. That makes the conversation ineffective. These conversations are never fun, but they are important to have, and you eventually get used to it.

Great points!

FAANG companies like to manage people without giving negative feedback. This can be very confusing if you are used to explicit feedback and come from a more direct culture. "Listening to your manager" can be difficult if you are not used to decoding the issues.

Coasting is often possible. But this is not a good strategy - you are throwing away a huge opportunity to excel, grow and take on more challenges and scale. If you are not having a great time with growth on your current team, it's not advantageous to do the minimum. Instead, look for more exciting projects!

Why do FAANG companies allow coasting? It means people can feel safe, find passions and ideally excel and uncover huge value in these growing industries. Rather than a visible stick, there are (invisible) carrots. Take advantage of these!

As noted, eventually, lack of progression will count against you. You will be overlooked when big chances come up and fail to build relationships that will aid you in your career. It's hard to hire people who find these tasks easy - showing your capabilities will open doors.

I've been on three projects at two such companies over the past eight years. I don't recognize this at all.

I've heard rumors but wow

I don't think this is necessarily related to working at a FAANG company, but most likely related to working in a large corporation, which has multiple layers of management to slow things down. If you like moving fast and having project ownership, working at a small company/startup is a better idea.
"I am not happy" - Yes you should quit. Keep in mind this year has been incredibly unusual in terms of productivity.

All the issues you describe are opportunities to have huge impact on a global scale if you decide to solve any of them. But if you truly are disgusted by the state your company then that's not your path. I think you would likely thrive if you set your own path and work in an environment you built. You might need to quit once your creation becomes too successful though to avoid this problem again.

There are literally thousands of teams in more than 50 cities in the world he can easily move to. Quitting so fast without evaluating his options would be a stupid decision.
The costs of doing business at that scale disgusts the engineer, that's not going to be different in another city. This engineer is likely intelligent and has been at the company for a year so I have no doubt he has considered other opportunities within this company so yes I do think he should quit as soon as he has a plan. Many people in this thread think the asker is somehow unintelligent and a slacker. I'm answering assuming this eng is smart and eager to work but has internal turmoil.
I was at a FAANG company as well (Google, with extremely slow dev tool velocity), and I don't think he isn't intelligent. But there are workarounds of the official dev process.

I liked working on parts of search quality for example (or any data mining project), where most of the time (and the way to promotion) is spent on research, not software development. It means that 90% of the code we write don't have to be committed (code reviewed, tested, documented, going through the approval process), just the code that goes to production. The smartest colleague of mine spent a lot of time figuring out the root cause of data/search quality issues, and made the smallest possible change in the system to get his change through. It's an art in itself, and can make a lot of impact and lots of money to the company as well.

FAANG companies will have smaller teams working on various new/experimental products. Without a large userbase you'll be able to iterate faster. You can try to get transfered to one of those teams; I found it quite rewarding.
Non-stop VC funding and explosive growth usually lead to this. Eventually your managers aspirations get the best of them and they hire middle managers and those people hire program managers and the feedback loop continues. This excludes the "friends" I mean cough cough "colleagues" that get hired into newly created positions of power. Then you have reorgs which is a whole separate issue.

I don't think there is anyway way to stop this cycle, I've seen it play out too many times. The only way to sort of delay it is to ensure the C-levels are lined with at least one technical ex-SE type that'll call out BS when they see it.

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Good growing startups is the best place on every aspects. 1. Not too much load since it's growing and has resource scarcity so won't push harder on employees. 2. Not less work since it's growing and there's ample work to do for next year atleast next few months. 3. You own stuff. 4. You get paid good. Equivalent to how much you work and that keeps you going. Even you can negotiate freely on this in case you have any concerns.

Not all startups are like this, but yeah few good growing startups.

This has been my experience as well. The best places to work are where they actually have a lot of interesting problems to solve and work to be done in order to grow and be profitable.

A lot of companies are not doing that, and in many cases developer hiring and team management is more driven by things like internal company politics, or the desire to use a hiring budget by the end of the year for example.

Also it is sometimes the case that an organization's software development needs are not persistent. Sometimes there are weeks or even months where the bottleneck of the company is far from software development, and until those problems are figured out there's little for the developers to do, but they're on a salary so they have to come in and do their hours anyway. That can be awkward to talk about when those developers are being paid up to a half a million dollars per year.

At Apple, the amount of debate, code review delays, and interdepartmental meetings made everything take forever. I once waited 2 months for a code review there. A feature I wrote and pushed for Leopard didn’t actually ship until Lion.

Back then there was severe priority inversion, anything the desktop needed got delayed by iOS priorities but also the senior engineers with magic rubber stamp powers were working on iOS. So changes for the desktop stack never got approved without significant and needless delays.

This really goes a long way towards explaining the current state of macOS.
MacOS is less than 10% of their sales, so makes sense.
Counterpoint: All iOS apps, and the OS itself, are built macOS. Measuring importance in terms of sales seems shortsighted to me.
And that means if you care about writing iOS apps, you have to buy a Mac whether you like it or not.
It also means, if a critical mass hate developing on Macs, then iOS software will suffer. App store fees are already a business pain point for app developers. And web browsers are getting capable enough now that it's probably feasible for a lot of apps to go back to being browser only.

It's going to be hard to reverse a trend away from Apple if it starts. Imagine what would happen if Microsoft Visual Studio becomes the IDE of choice for iOS development after devs ditch macOS in droves. Microsoft won't play nice.

Apple isn't watching their flanks by letting macOS atrophy and a competitor will step in if they don't cover it.

You act like developers have a choice. Companies go where the money is and developers do what companies tell them. The supremacy of the indie developer died a decade ago.

There are very few apps that could be web only apps that are making money via in app purchases. Most of the money being made in the App Store are pay to win games. Most of the subscriptions apps that use to allow in app purchases are already forcing users to pay outside of the App Store - including Netflix and Spotify.

Being less than 10% of $260b in sales doesn't excuse neglecting the product. Also maybe their Mac sales would be higher if they hadn't destroyed their laptop by replacing the function keys with a touchbar.
I doubt any company would prefer to spend its time on the small product vs it’s cash cow (iPhone).
Most interesting post of this whole thread!
I don't know if I should feel happy or sad that even the employees are getting the app store review treatment.
>Because of this, I normally work about one day trickle out my changes during the the week.

Sounds like the Change tool chain is way, WAY more efficient than my "20k+ employees corp but not FAANG" general career experience... Most places I've worked for (mostly mining/engineering) have a change process that takes 2-3 weeks to get something HURRIED through a change process.

Maybe a non-technical role would suit you more. Try asking for "team admin" responsibilities as a route towards team management.

I remember this in the first place I worked at.

Damn that was bad. Lots of positives in how that huge company handle tech but speed was not one.

Since then I have only worked for startups. Everything is not rosy but we execute very quickly.

At a 10k company that didn't originate in tech but obviously had to get software devs eventually, it was similar. Most of my day was spent wondering whether I messed up something about docker again or the super restrictive proxy server just messed things up again. Just run the script a couple times to be sure it's not just the proxy. Then open ticket with network team. Maybe have it resolved two weeks later. In general it was mostly just asking for stuff to be allowed to be accessed. Even when you had three things to work on that were somewhat not dependent on each other there were times where you just had nothing to do. And then when you finally can access whatever it was it takes you two days to get back into what you were actually doing there.

On the positive side, it was mostly relaxed, I could think about side projects and actually work on them after work, even though I "worked" more hours than the job after that. I think that's what kept me sane, but it was very refreshing to switch to a small company after that where you could get things done and generally mostly dealt with motivated folks you can get along with.

Worst story so far was from a high school friend who joined a 600k employees monstrosity. Getting almost nothing done because every fart needs to be approved but in addition a very toxic environment with lots of unnecessary conflict and dickery between different teams whenever they had to cooperate on something. Now it's a huge company and probably not all of it is like that, but boy I don't understand how he's still there and not completely dead inside or became an actual psychopath.

It can be widely different depending on the team. Some projects that are high visibility will really have crazy hours for the team. Some teams are just keeping the lights on.

If I were you I’d consider an internal transfer. Try to find out which teams are doing the really interesting work.

That sounds comically bad, and doesn’t match my experience in big tech.
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And FWIW, Amazon isn’t a typical prestigious company. FNG are different compared to it.
Who cares about “prestige” when working? Since when did HN become r/cscareerquestions?
I can only compare g and fb. I can say fb moves a lot faster for a bunch of reasons. Google infra is better, but most stuff is fairly slow because of analysis paralysis, fear of doing mistakes and so on. Fb is more like let's make mistakes and figure out how to fix them as we go.

The age also plays a factor, fb teams are much younger, people have much more energy.

Sounds like there might be opportunities to help your colleagues make the environment better, so that together you can work to leverage the awesome opportunities/resources present at those companies to both make the world a better place and make the company more money.

I've been reading/contemplating Willinck/Babin's book Extreme Ownership of late -- I think you might find some resonance there.

I cannot answer your question, but I have an idea for you: Before quitting, maybe try to get transferred to a different team and project?

Maybe you just had bad luck with your team allocation.

That said, if it's the same in all other teams, I'd totally quit as well; not having a sense of progress is devastating in the long term. (And made me quit science, btw).

At Google things got done but it was slowed down from messing with testing frameworks, code reviews, and build systems (not that this is a bad thing, just not what you expect when you want to write code). Coworkers were all very good at what they did. Work was a bit boring and it was sometimes shocking how much work went into adding a button to a page. It doesn't really sound like what you are describing.
From an objective standpoint, testing, code review and distributed build speed up the pace of the whole project, even if individuals may perceive themselves as "slowed down".
I’ve been there. My evaluations actually improved when I stopped fighting the system and simply stopped doing any work. But actually accomplishing something useful for the world is the most satisfying thing you can do, so find a way to do that and also make a living.
I think being part of a big company will always be like that. The 10x performers will get paid 1.3x and the .5 performers will get paid .8x, so if you're smart and not particularly passionate about your work it makes much more sense to be a .5x performer. Also, usually the codebases tend to be quite complex with little to no documentation since that kind of work is not rewarded. This means the hundreds of engineers who later work on that will take 10x as long to complete anything but it doesn't matter because the person who wrote it already got promoted and left the company. Then these engineers lose motivation as a task that should have taken 1 month takes 10 months, and that also brings productivity down. This is why I look for teams that use open source technology because there is competition there and if your documentation sucks no one will use your code or another competitor will take over. This is why I'm convinced places that use proprietary tech are going to fail in the future since the natural forces of competition will cause the internal technology to stagnate.
> This is why I'm convinced places that use proprietary tech are going to fail in the future since the natural forces of competition will cause the internal technology to stagnate.

I doubt proprietary tech is going to fade completely, but it's true that maybe there are forces that are pushing for big companies to make more and more projects open source. If you think about it it makes sense: the employees are happier because their work has more impact, they also benefit because they can showcase it in their CV. For the company they externalize testing, quality improves because employees are going to be more careful when their code is in the open and they are more motivated. It can also make hiring easier.

This is a very interesting perspective, had not noticed this advantage for companies to have more open source projects.
I think you're incorrect, although I hope you're not.

This idea will never become a reality for the vast majority of companies, for the exact same reason that companies fear piracy. If I open source my product then anyone who uses that open source code is a lost sale. A lost sale means I make less money, less money means the board is mad, on and on and on...

The bottom line is money, and open sourcing their code means (to them) a loss in potential revenue.

A counterpoint is that companies making money through sale of software code alone is the lowest ever. Google loses nothing from open source, as they sell nothing. The biggest companies have moved to SaaS stacks or enterprise sales models. We're seeing less value in the code itself, so the release of it is getting easier every day.
Well, that’s only true if you plan to sell the code. Much code exists not for its own sake, but to support the business. Maybe you need to build an in house inventory system for some kind of complex product you’re building. You were never gonna sell that software, but you still won’t open source it because that would help your competitors...
Well, and if it's so tied into an in-house inventory system just tossing a bunch of code into a Github repo is about 99% useless. There is almost zero value to just tossing some open source code over the wall.
Open source is going to be used to co-opt people into service contracts. For example one product I use right now. If you use it in a very particular way you do not have to pay much if at all to use it. But if you get out of that lane you need to goto the 'service contract' route. I am not talking 10 dollars a month either. I am talking 1-3k per machine. These things almost all want clusters. So usually at least 3. If you are using that level you probably will want at least 2 areas (dev, prod), more if you are doing it 'right'. So now your 'free' stuff just went sideways and now costs 200k+ just to get the software, per year. Oh but just use AWS/Azure/Google you say, add even more to that cost as they bury it in their usage fees. Then on top of that you need to develop your own programs.

I predict the open source bits will be bait. With many 90% solutions. The proprietary bits will be the ones you need to make it work like a real program. Oh there will still be soup to nuts full on free stacks. But I seeing more and more of this service fee way.

As for making hiring easier? Not so much. When you can get 100+ applicants for 1 position. The reality is at least 99 of those have to go away. One more filter does not do much other than let you round bin things faster say 'cant find anyone' then grab your favorite contracting firm and hire them anyway.

Elasticsearch was (is?) like that with AWS. The managed version lacked a lot of important enterprise features (LDAP integration) and was "optimized" to require several times as many machines for the same storage, since you had a ~1.5TB disk limit per node.

But I went from needing technical support from elastic 4-5 times a year, to zero and found work arounds for the other limitations, like cognito for authorization and storing less data in the cluster. The end result was a six-figure savings on licensing and less weekend work for me at the cost of a five-figure increase in AWS costs.

I'd say it was worth it.

> This is why I'm convinced places that use proprietary tech are going to fail in the future since the natural forces of competition will cause the internal technology to stagnate

This was Bezos' reasoning for making as much of their internal software available to the public via AWS, a) now it's required to be documented, b) it's now subject to competition, you know it's not the best if no one's using it.

This meme needs to die. AWS was always built from the ground up to be a new product not an offshoot from Amazon retail.

https://www.networkworld.com/article/2891297/the-myth-about-...

Jeff issued a famous memo early on that mandaded public interfaces even for internal usage [1].

GP was talking how this improves reward structure, not about AWS

[1] https://medium.com/slingr/what-year-did-bezos-issue-the-api-...

Which has nothing to do with

This was Bezos' reasoning for making as much of their internal software available to the public via AWS

Those APIs had nothing to do with AWS. So how was the original poster not talking about AWS when they mentioned AWS?

Also a clean public interface says nothing about how badly written and documented the underlying code is.

I'm using AWS to mean the 212 different cloudy services they offer, not the original compute and storage products
No Amazon retail doesn’t develop a service internally and turn it over to AWS so they can sell it to customers. AWS treats Amazon Retail as just another customer that sometimes gets access to services before they are made publicly available. They talk about this all of the time at reinvent.
I mean Amazon as a whole, not specifically the retail arm. Wasn't the point that every internal service should be able to be productised? This was much later than when AWS was started.
So I guess I should disclose this now. I work as an implementation consultant (not my official title but it’s more descriptive - I actually do hands on keyboard coding) at AWS. But I’m just as far removed from the going ons between AWS and Amazon retail as anyone on the outside. So I’m definitely not trying to do the “appeal to authority”.

The mandate was in 2001. AWS first launched in 2006. From reading the letter, it wasn’t about being able to make services productizable. It was more so teams could work independently and choose whichever underlying technology they wanted. It also prevents the issue the original poster was having. It’s much easier to make changes to a small API than a monolith.

It takes a lot to go from internal API to product even on a small scale. Werner Vogels said at the last Reinvent that S3 is made you of hundred or more separate internal services exposed internally via an API. My last company we also had a mandate to be “API first”. Not because we were trying to be like Amazon with less than 75 people, but we actually sold access to our APIs to our customers - large business that used them as the backend for their websites and mobile apps. We also used the APIs internally for our websites and large ETL jobs where sour clients would send us files for bulk changes.

When I was working at a large corporate company I sometimes dreaded going to work for the same reasons you mentioned. The code was a mess from having a ton of developers touching it and them taking shortcuts to implement updates because learning the entire context and codebase to do it the right way would be take a very long time or they didn't have the motivation to bother. Working on a single Jira ticket would take days. The culture at the office was way too relaxed and seemed like people would kill time by playing ping pong or other activities until it was 5pm for them to check out for the day. Doing the bare minimum to get by was the norm culture there and the many layers of management there made it hard for people to get fired. I didn't find the job fulfilling since I wasn't learning anything new and felt like I wasn't contributing anything impactful. I quit and joined small smartups where the environment is more fast paced and you have to wear many different hats so you are always learning new things. In short, if you're not happy then start looking for new opportunities.