Sneak Peek of Future of the Flash Runtime (bytearray.org)

10 points by KarlFreeman ↗ HN
- Faster GC : GC hint API and more. - New numeric types : float and float4 (very useful for Molehill in the future). - Concurrency : Worker threads (shared nothing model) to leverage multicore CPU's. No more UI 's blocked when doing expensive operations. - Stage3D : The API used for Molehill (that you know through the Incubator builds). - StageVideo : Allowing full GPU acceleration (decoding + blitting) when used with H.264. Part of Flash Player 10.2 and coming to AIR soon. - Threaded video pipeline : Will decode non H.264 streams on another thread, Net I/O will also be moved to another thread, all this bringing smoother playback.

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