Ask HN: Is there a declarative animation language?
I'm looking for a programming language for graphics. Something like processing.org but more declarative.
for example if I had a circle with center in 0,0 and then I exited to have center in 100,100 then the animation to transform from one to the other should happen automatically.
something that looks like:
(circle 0,0) `animate` (circle 100,100).
or even better animate automatically between scenes, where a scene is a set of other drawings. so animate from scene to the next would be like:
scene1 `animate` scene2
does something like that exist?
6 comments
[ 4.6 ms ] story [ 29.8 ms ] threadalso "how to design worlds" https://world.cs.brown.edu/
sample of HTDW, https://world.cs.brown.edu/1/projects/chicken/v1.gif
https://en.wikipedia.org/wiki/Synchronized_Multimedia_Integr... takes that a bit further by allowing animation of other things than attributes.