Ask HN: What is a better approach to interviewing?

150 points by awalsh128 ↗ HN
I want to make the interview experience better for applicants but have no control over the format or time. There is a lot of criticism of the algo centric approach and I'd like to change that within the confines given to me.

292 comments

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casual culture talk with 2 people, then a 2-5 day contract. only works for out of work candidates of course.
Don't do "culture talk", thats where unconscious bias lays and you will end up hiring people that are like you.

There are many awesome people you can hire that you wouldn't hang out after work, and that's OK - you don't have to be friends with all your coworkers, you just have to be able to work together.

Instead, identify qualities & behaviors that your company values or are exhibited by successful employees and ask for examples of the candidate demonstrating them.

Yes please do culture talk but the good kind!

Yes people in teams should like each other because otherwise you will have a bunch of unmotivated pixel pushers as developers that only think when the time runs out.

In all of the companies were soft skills did not matter and I worked for people were coming and going.

No you don't have to be friends outside of work but usually you are still spending 8 hours 5 days a week with these people and maybe for some people it is okay to not like the other people in the company but from my experience this leads to no good in the long run.

"Culture" is a really broad word. I agree that "culture fit" is often cover for "let's hire people who are just like us because I'm more comfortable that way".

Instead, I think we should attempt to really dig down into elements of "culture" and identify the ones that are relevant to the job vs those that are not. For example, some relevant elements might be:

    * Preferred development process.
    * Pace of delivery and willingness to ship bugs.
    * How disputes are settled.
    * Using libraries vs build it in house.
    * Process for adopting new technology.
    * Preferred communication methods. Email vs chat vs video calls vs in-person (back in the pre-plague times).
These are all important topics to address in order to ensure that the potential hire will be able to work effectively in the position, and that they won't be miserable.

And there are plenty of things that are _not_ important:

    * Hobbies and how people spend their time outside of work.
    * Favorite films, music, books, food, drinks, etc.
    * Whether you work on side and/or FOSS projects (unless there's a legal issue with side projects).
All of these things, on both lists, could fall under the nebulous "culture" umbrella. So let's stop using that word and start talking about specifics.

I'd also note that for some of these things I expect the candidate to ask _me_ about them if that's something they care about. In fact, those sorts of questions are a very positive signal to me. It shows that the candidate has some insight into their own work and what makes them happy and productive. I'm very happy to find out that this isn't a good fit _before_ they've started working with me!

I think it's so tricky though. Take:

> * How disputes are settled.

Suppose you pose to the candidate a situation in which they are in the right, and ask them how they would proceed. They respond by giving the impression that they wouldn't easily compromise on their correct point of view. Is this positive or negative?

For many interviewers the answer will unconsciously depend on the candidate's gender. If the candidate is a man it's positive because they are "assertive" and "stick to their guns", whereas if they're a woman it's negative because they're "pushy" and "unwilling to listen to other points of view".

> Suppose you pose to the candidate a situation in which they are in the right, and ask them how they would proceed. They respond by giving the impression that they wouldn't easily compromise on their correct point of view. Is this positive or negative?

This should, ideally, depend on your team and your organization, right? There's no one right answer here.

I agree that there is an opportunity for bias here, but that goes for pretty much any question you could ask. You could ask them about programming languages they've used and find out they've used a lot of different languages. And the bias response would be to think that for men this means they're inquisitive and curious, but for women this means they're flighty and unable to stick with anything.

One thing that I think can help is to talk with the hiring team in advance about what you hope to get out of each question. For example, in asking about how you'd handle a technical dispute, you could focus on whether they would go directly to their teammates or manager before going to the next level up in the management chain. And on the flip side, you may want to make sure that their answer isn't "if I'm right I will never let it go because it's important to be right." By focusing on a few key points you're looking for, it may (I hope) limit the potential for bias.

But it's legitimate to ask about non-technical soft skills in an interview. Those are a _huge_ part of doing any job that involves interacting with other people. And conversely, there are people who are hugely destructive to a team or organization because of the lack of such skills. I don't think the answer to bias is to simply avoid any topic where bias could come into play.

I fail to see how "identify qualities & behaviors that your company values or are exhibited by successful employees and ask for examples of the candidate demonstrating them" is any different than "culture talk"

Corporate culture is not about being similar to your coworkers, it is exactly what you said - company values and ways of working together. Don't get tripped up by the word "culture" - it has multiple meanings.

"Format" is very broad, so in a way you are saying that you can't change anything.

Rather than saying how you are constrained, what freedom do you have?

I have the freedom in the question I decide to ask or how much time I can spend before the question. I have to ask a code question though.
45 minutes - write a simple API matching the spec in one of the 3 languages on your/our laptop. Use Google if you have to. Someone will be in the room to help answer questions. API should be functional. Returning fake data is fine (or provide data in a sqlite db)

45 minutes - do code review of this extremely buggy code like you'd review a coworker's code

45 minutes - presentation on a technical topic to one or more team members

45 minutes - behavioral. Let's talk about failures, conflicts in your career. Who are your role models? What do they do well? Leadership abilities, career progression

45 minutes - troubleshooting. Here's a docker container. Make the service inside it work

That's 4+ hours if you count initial setup, meet, breaks, etc.
A lot more since you have to prepare for the interview / interviews. So there's several hours to prepare at least.
Which part. Except the presentation, there's no prep required. It's all about what you know and what you have done in your career. No Leetcode, no algorithms, no bs questions.
Presentation sounds really vague to me, it could mean anything from 1-2 hours of prep or a day or two of intense preparation to make a good presentation.

Also number 1 (writing simple API matching a spec) - this doesn't require prep if it's using language that I am using currently / have been using in my daily job for a long time.

But I have found often been required to write code in languages that are on my CV but I haven't used them in 5+ years.

Also talking about past failures, career history. I can barely remember in detail 2-3 years so I would need to spend a little time to just be prepared about a random very specific question about a project I worked on 5 years ago that might come up during interview because it would silly if I didn't remember (which I wouldn't if you ask me randomly about something I did 5 years ago).

Small things like these add up, obviously the more you want to get a certain job the more time you would spend preparing, it's only natural. If you are only looking around you might just wing it since you don't care much.

I am not criticising your system, it seems pretty sensible actually btw.

That seems like a minimum amount of time to know if you want to hire someone, IMO.
That doesn't seem too different from the 4-7 hour-long interviews tech companies have candidates doing nowadays.
Where do you work? This process sounds solid and based on that I imagine your team setup is great to be part of.

Am interested to learn more. Are there open positions?

I'm in the process of changing jobs and will be hiring/rolling this out in my new role. Will reach out once that happens.
Man, you’d be surprised what rate of engineers I interviewed for a .NET job ever seen a Docker image. I think maybe a few out of 30. Most of them still coming from the classic Windows/.Net framework/IIS eco-system.
I had to take 300-400 interviews in short period of time to hire few candidates. I created excellent team by asking basic concepts. If they could answer those then they could build a product or figure the product out.

That works best for programmers with entry to mid-level. In Senior level you need to focus more on problem solving.

What are some examples of the basic concepts?
Data structures, complexity, algorithms, abstraction, encapsulation, ...

You want someone that can easily talk about the pros & cons of using different data structures or algorithms to solve problems. Who can move up & down layers of abstraction without getting confused & lost. Who can hide complexity to make clean, readable, maintainable code.

Many people, especially junior/less experienced engineers, have only memorized solutions to problems. They don't have a strong toolbox of solutions and the experience to know how to apply them (and evaluate the options).

A good problem solver is methodical - they don't just guess at random data structures, they identify what the requirements are of the problem and then choose the appropriate data structure (or compose one) which meets those requirements. They'll have a process, which may be different than your process, that they use to break down problems into smaller, solvable pieces.

Why do we focus so much on data structures and algorithms?

It sounds to me like we are forgetting all the other important things.

Like how easy it will be to replace that data structure if maybe the requirements changes? Do we really need to optimize this thing fully now? Or maybe for the next 5 years to simple solution will be more then enough? And so many other questions.

A lot people need to think longer then 1 minute to come up with a good solution or maybe you need to try or maybe you need to learn something?

Isn't that what we actually do? How often did we think that framework X is the best but after a while it was not that great? Don't we need to play around with an API to understand it better? Or let me read about that and tomorrow we can talk about because last time I was doing something with binary trees was in university because in the real world I don't need it that often because yeah we have other important things to do.

This is about fundamentals - e.g. when to use an array vs vector vs linked list, and I'm not talking about optimizing performance. I'm talking about functional requirements and picking the data structure with the correct behaviors to support those requirements.

There's like 5 basic data structures. Choosing the right one based on desired functionality and explaining why you picked it, that's just table stakes.

I'm not paying you six figures to write software professionally if you can't tell me when to choose a linked list over an array, and apply that knowledge to solve a problem.

If you programming language has this concepts and even then this will highly depend on the programming language you are using.

The right data structure does not only depend on performance. I can write you the most performant code in the world if you want to but it will take 5 years. Oh we only have 1 month? then sorry for now an Array will do.

In most cases you pay someone for the skill to learn new things fast and stay motivated. Why? Because in good companies you want to hold on to the people for a long time and this people need to educate themselves. Why? Because even the basics depend on the context they are in and languages, frameworks and runtime and other stuff will change over time. 20 Years ago memory space was a problem? Do we even think about memory now? Not really unless your working on some embedded systems.

I’ve never seen a linked list in the wild in my entire career (5 years). I work on crud web apps, etl jobs, frontend etc. Actually, now that I think of it, I’ve never even seen it in OSS libraries and I contributed to a few.
> Why do we focus so much on data structures and algorithms?

1. Those are the building blocks of software, and

2. They don't stop being useful when you move from domain A to domain B

1. Its like one building block from 100 blocks 2. Yes they do. If you try to write C++ style data structure in java you will fail. If you try to write JS style algorithms in rust you will fail. Different programming languages and databases are optimized for different data structures and algorithms. You can normalize the shit out of an Oracle Db but if you delete the 'statistics' DB then you have a problem no matter what the data structure.
Thank you for making my point.

What I said was that "movement" was a building block of life and your response was "no, cause if you do polka-STYLE movement while trying to lay bricks, you'll FAIL".

Right, but what they both have in common is movement. The fact that you felt the need to add style is exactly why I'm correct.

>You want someone that can easily talk about the pros & cons of using different data structures or algorithms to solve problems.

uh, not really.

In my world majority of performance issues comes from N+1 queries, I don't need people who can do crazy things with trees. I need people who write testable code, actually write tests, care about security and take responsibility for their code/refactor.

Of course you can argue that N+1 query fits algorithms part, but very often algos mean leetcode

But, since "you guys" always talk about data structures then I'd want to ask - how often do you use something fancier than literal basics?

I was elaborating about fundamentals. Things like "we're going to need random access into this list, what's the right data structure?" and the candidate should be able to say "use an array or vector" and explain why.

I've had plenty of candidates who don't know what data structure to use in that example, and they just start randomly listing things...tree, hash, linked list, etc until they stumble on the correct answer.

How often do you use vectors, linked lists and trees at your job?
> I created excellent team

Lots of people say this however I've never seen anyone come up with evidence that their team actually is excellent.

I work in a large tech company and I also hate leetcode-style interviews, but I need to abide by the rules.

My ideal interview questions are as follows:

* No trick question. Reaching a solution shouldn't involve obscure knowledge or an "aha!" moment. * Only basic data structures and algorithms, the kind that you will realistically use in most day jobs. * Start with a very basic problem, and ask follow up questions with increasing complexity. * Extend the problem in different dimension to probe the candidate in different axis. For example, ask the candidate to design an API for the code, or to run it at massive scale.

It's hard to come up with problems that cover all these points, but you can get close. I find these kind of questions allow me to assess candidate without making the process unfair or overly stressful for them.

I give a problem where it is quite literally "implement this spec". It's indeed a tricky one with corner cases and design that needs to be thought about. Unfortunately some very good programmers expect there to be an algorithmic trick and make it more complicated than it needs to be, even if I tell them that's not the case.
Hiring managers in tech need to realize they are working with high level learners. An expert in JavaScript can easily learn React, TypeScript, etc. Somebody who knows the ins and outs of Linux can easily learn Docker and Kubernetes.

Hire them, give them a week to catch up, and their off; or wait months to find a perfect match? Any developer with a few years experience knows how to pick up the next piece of technology, the same way everybody else does: read docs, search blogs and forums, ask StackOverflow, etc.

Depends on supply though. Say you found two perfect people for the job, can't chose one from the other. One has 6 years of JS, one has 6 years of Perl. You are hiring for a JS company. Which do you pick?

Now if all you find is Perl guy, that is another problem.

If you hire people with no Java skills to work on Java and the team doesn't deliver value in time (most team doesn't deliver value in time), then you will likely get roasted by your managers and possibly fired/demoted.
I've been writing about this topic for the last 7 months. The absolute biggest change you can make within the confines you presented is to switch from "looking for weaknesses" to "looking for strengths". I wrote about this here during the beginning of the year[0].

You can find all my past articles[1], and I'm happy to find you specific ones. I think, given that you can't switch away from algorithmic interviews, at least make the interviews more collaborative, define your expectations up front, and generally find ways to help the candidate show their strengths.

[0] https://hiringfor.tech/2020/02/10/false-positives-and-false-...

[1] https://hiringfor.tech/archive.html

This is a great starting point. Would love some examples sent to awalsh128@gmail.com
Identify what data you need to collect to show that the candidate has skills & knowledge to perform the role, then ask questions to collect that data.

Of course, this requires knowing what skills & knowledge are needed for the role - you may need to review the job description or push on the hiring manager to quantify them.

When asking problem solving or coding questions, work with the candidate as if you were two teammates solving the problem together - don't be adversarial, don't play "gotcha!", don't try to show off or prove yourself smarter.

If you have an awesome candidate, they will be smarter/more skilled/more experienced/more knowledgeable than you in some technical areas. That's a good thing!

I really liked one place I interviewed at that gave an option for the technical portion of the interview. You could choose a 4 hour homework, whiteboarding, or talking someone through a significant non-proprietary project of yours.
Job interviews in the IT world are a reason why I will go freelancing...

Writing some algorithm No why should I? If I need an algorithm that must be fast I will look up a peace of code that is used and tested by other people.

No I will not live google in front of you watching me. How is this a real world scenario? How came up with this?

Like stupid questions like: How many log entries should a service have each hour? Yes this was a real question in a job interview.

IT Job interviews are broken in so many ways.

I refuse to live code or have this you now have X minutes to solve a problem stuff. Again this is not how I work and also I have never seen people work like that in the real world. Only in shitty teams with shitty organization and where they were thinking that they were agile because the sprint ends in 5 minutes...

Here is the only way of interview I tolerate these days: 1) (optional) Have a call with HR

2) Talk with people from the team in an open way. Talk about real challenges and how the applicant can help in the challenges of the team. Check if the applicant will fit your team! Good team chemistry eats technical knowledge by 1000x. If you only take people because they know some algorithm you will most likely end up with something in Germany they call "fachidioten". They will solve the problem on a technical level but will bring with them 1000 other social, product and long term problems with them.

3) If you still not convinced that this person is good enough for your team then. Give that person a small challenge he/she can do at at any time she/he wants.

4) Let the applicant send you the solution and if you think it is okay then talk about the solution of the applicant and see how he/she reacts to criticism. Again a team that has good social skills and likes each other will eat every team were you have rock stars that think they are the best.

Isn’t that issue that it is too expensive for companies to do what to have described due to volume?
which volume?

volume if you need to hire a lot of people? volume of applicants?

Possible failure modes with this approach: quite a few candidates who are not strong at actually doing the work will be able to somewhat convincingly "talk the talk" well enough to pass stage 2. If stage 3 is done async then there's a minority of candidates who will cheat and get someone else to solve the challenge for them. If the org has set up a hiring pipeline rather that first tries to identify strong hires before figuring out exactly which team they would join rather hiring to fill a specific role then step 2 might not make sense either, as there's no specific team to interview.

I agree that the in person time pressured performative problem solving & coding engineering interview process is often a poor approximation of the work.

Some companies (e.g. Amazon) have a separate verification interview to ensure the candidate is the author of the deliverable.
I think I failed one of the interviews this way actually: after having done the async part of it I did about 10 other test interviews and literally forgot about what I did for this one.

I had quite a few “aha” moments where I was “ah wait, I totally didn’t do that, have I?”. Didn’t get the job, however neither did I like them.

Thats why you let people present the code and talk through it.

We had one case were you could clearly see that the person had no clue what he is talking about it.

Its quit easy to see.

Just ask them to change something small.

The problem you mention is why we have references, which you’re asked for when you apply to any job or use a recruiter (at least, a good one). Those references should be coworkers who can testify to their productivity, ability, and team fit.

If at least two people who worked closely with someone like them enough to give a referral, they are probably worth hiring.

I've interviewed loads of people over the years in different ways. I'd say the real dud hires were not that different from other hires. The duds were people who for one reason or other did not want to do what was assigned, yet took some time to say so. Personal issues for sure.

When hiring what works for me is looking at past experience. If someone says they are a cpp performance guy, that creates an expectation of what they should be able to chat about. If you're making it up, you will run out of stuff to say, and I'm patient enough to let people keep talking. Hopefully I'll learn something too, it happens often with top pros. But basically if you're experienced in a field it should be hard to come up with anything where you draw a total blank. If that's the case you're pretty good in my book, the main differentiator after that is whether you've done exactly what the firm needs or just something similar.

With entry level people it's hard. That's why they typically make less money, it's an Akerlof lemon cut due to the being a lot of people who just aren't going to be good at it. This isn't even necessarily a coding thing, but general life maturity. We had a guy who couldn't wake up on time to get to work, and he couldn't phone in when he was late either. I reckon there's no way to know about this kind of attitude problem until you hire them. This is also why you can expect a relatively high jump in pay after your first few years, it's proven that you aren't one of the lemons. The distribution is a large mass of hard to differentiate professionals, plus some duds of near zero value.

So for entry level, your best bet is simply finding someone you think is smart. You'll end up falling back to the same thing as everyone else who is hiring: the prestige of the uni they went to, and some pot luck questions to make sure they picked up something. However that's really not enough to know what you want to know, which is whether they are able and willing to learn what you need.

I like this idea of focusing on listening quietly. One hour suddenly seems so short.
> The duds were people who for one reason or other did not want to do what was assigned, yet took some time to say so. Personal issues for sure.

If there's one thing I don't want to do, it's work by assignment. I'm not a school kid, I'm a professional software developer. I'll tell you what needs to be done. You can inform me of the goals you have for the company, and I'll make sure that happens.

What I'm saying is that despite all my successes, you would consider me a 'dud'.

I'm perfectly happy to let people explore, that's why it takes a bit of time to determine that someone isn't going to work out. These guys I'm thinking of basically didn't want to do the job they were described. At least one of them changed careers, preferring something more to do with people than code. Fair enough, but for the hiring manager there's not that much warning. They still have the skills so they'll pass the interview, and the money on offer is enough to temporarily summon up some motivation.
I think for entry level people you might be able to replace the chat with something they're interested in even if it's not related to the job. I've gone by the philosophy that if the person doesn't have anything they're interested in their life, are they really going to be interested in the job? It's possible but highly unlikely.

Of course, it doesn't mean the opposite holds. They could be interested in something but not end up being interested in the job.

How about discussing some projects they have worked on, and ask them questions about their role in the process? Have a tick list in front of you of the skills you need and see if they bring them up. If not you can always ask specifically about them at the end
I don't think there is a silver bullet here. I've been working on our engineering hiring process for the last couple years for a company with ~200 engineers - reading everything I can on the subject during this while.

Most articles complain about the status quo but don't offer any practical advice. When they do, it is some approach that may not be an option on most cases - e.g. 40 minute interview followed by a 90 day probation period.

Live coding interview can be pretty tough for candidates, but we try to make a lit bit less difficult by:

- Giving them time and resources to prepare.

- Letting them use their preferred language and IDE/editor.

But since you have no control over format or time, maybe try to:

- Use reasonable problems - to assess skills people will actually need on the job. In our case it usually boils down to using comodity structures like a dictionary or map to do simple tasks efficiently.

- Use problems that start simple but can be extended. This is good because when candidates finish the first part, they get a boost in confidence. It is also nice because if they freeze, you can help them finish the current "level" and still have material to assess other skills.

- Set them up for success during interview:

  - Reserve the first 5~10 minutes for introductions, ice-breakers or questions about the interview.

  - Reserve the last 5~10 minutes for the candidate to ask any question about the company or the hiring process.

  - Make clear that is OK to ask any question.

  - Help them on small blockers.

  - Be friendly.
Making these little tweaks helped us to diminish the pain of this kind of interview.

Some links/references:

[1]: https://lawler.io/scrivings/erics-guide-to-hiring-software-d...

[2]: https://medium.com/@alexallain/what-ive-learned-interviewing...

[3]: https://www.holloway.com/g/technical-recruiting-hiring/about

Ask questions that are open-ended. Don't ask them something with one right answer - give them a scenario and ask them to show you how they'd solve it. That is more realistic - if they know an algorithm that helps, they'll use it. If they don't, they'll try something else. Either way, you are hearing their answer, not trying to lead them to "the" answer.
I am new to interviewing, but I have two working hypotheses:

1. Hire based on the resume, gut check on the interview. Is it plausible that they played the role that they said they did? If you were a major contributor to an RPC framework in C, but you can't walk a linked list... Maybe your resume is too inflated. This means that the questions are basic because their purpose is not to rank candidates but to ensure the validity of the resume.

2. Focus on reading over writing. I would rather a candidate who can read code someone else wrote, articulate what it does, and maybe plan for how to extend it than someone who can pretend to invent something new.

#1 is good, but I’d suggest always using the same set of questions to have a good baseline against which you can compare candidates.

#2 I have mixed feelings about. it may make sense if you’re after an expert on that language but may evaluate wrongly candidates that would be great reading code once they get just a bit more familiar with and get the overall architecture. In many companies, you’d be forbidden from sharing actual code with non employees, so the excerpt shown in the interview would have to be purposely crafted and loose value. I propose a more interesting exercise could be to examine a random piece of opensource that Both the interviewer and interviewee are unfamiliar with and trying to get a good discussion from it, but it’s a risky move leaving the interviewer exposed.

I do like things like:

How would you design/write xyz

What's wrong with this code [code] (bug, security issue, bad code)

What do you think about

One thing about interviewing that surprises and confuses me is the number of people who seemingly can't program despite working as programmers or having a master's in CS.

My "FizzBuzz" coding question that I ask on phone screens is "Write a function that takes a string and returns a list containing the most frequent character." It has a few clarifications that are needed and I expect the person to ask about (What if there is no most frequent character like in an empty string (return an empty list), multiple characters equally frequent (each equally frequent character should be in the returned list once), etc) and has some basic logic requirements.

I am continuously astounded when people can't do this. I encourage them to use the language they're most comfortable with. I give them time to think about the problem, encourage them to ask questions etc. If they seem stuck I'll ask them to walk me through what they're thinking about, etc.

I've had multiple people with master's degrees in CS or with years of professional programming experience get stumped by this problem and it just makes zero sense to me. I took undergraduate CS courses and this would've been an easy problem in those classes. I was a TA in an undergraduate intro to programming course and I would've expected all of my students to be able to solve this problem in similar circumstances.

It seems to me like someone with a Master's degree in math has come in and I'm asking them to "solve for x" in the kind of equation you might give to an eighth grader and they're unable to do it.

This happens to me in interviews when either I'm too exhausted to be interviewing or I'm just having a really off day. It should be obvious from my Github and general OSS contributions I can code and do meaningful things but sometimes I just can't code on-demand.

Unfortunately people tire me very quickly, I have a limited budget of people time per-day and interviews frequently blow that budget early in the day yet continue into the afternoon (talking particulary onsites for bay area companies here).

I would say 9/10 I manage fine but there have been occasions especially when I have been in between jobs and taking lots of interviews when I have just bombed because a particular company stacked all the code heavy interviews late into the panel.

Separately from that speaking as a hiring manager for several roles I don't think coding on demand is a good metric. I don't expect people to do it once hired so it's not useful as a measurement of their fitness for the role either.

Design heavy interview questions on the other hand I find very useful. They generally are less specific and speak more to experience, knowledge and taste. Things that are very relevant in an engineers real-world productivity. They are very punishing vs code on-demand interviews for new grads though so if your pipeline expects to take a lot of new grads you may need a different approach.

However in my experience questions like "How would you architect a replacement of Amazons S3 service with similar durability" or "Given a smart grid reporting metrics from every home in the US how would you store this data for analysing both long-term trends and intra-day anomalies" yield by far the best signal to noise ratio.

> It should be obvious from my Github and general OSS contributions I can code and do meaningful things but sometimes I just can't code on-demand.

This isn't obvious at all - I've interviewed many people that have faked their GitHubs or were just completely incompetent at software development despite their amazing GH, OSS profiles or CVs.

People lie, a lot. I'm sorry, but having "a profile" isn't a useful signal for an interviewer :(

> However in my experience questions like "How would you architect a replacement of Amazons S3 service with similar durability" or "Given a smart grid reporting metrics from every home in the US how would you store this data for analysing both long-term trends and intra-day anomalies" yield by far the best signal to noise ratio.

Agreed, in my experience these questions give by far the best signal for a good coworker in general. Sadly they're not appropriate to interview junior developers.

Umm. It's very hard to fake actual contributes to actual OSS projects. You might be able to fill your GH account with crap that might fool some people into thinking you have a "profile" but when you say you are "Committer to X" or "Contributed X feature to Y" then that isn't fakable and is the only stuff I look for.

So yeah, it might not be useful for recruiters/sources that don't understand the technical side deep enough to evaluate but it 100% sure be good signal for an interviewer if they know the fields and projects in question you are hiring for (they probably should...).

I was often shocked by this as well, until I did an interview where I was asked a similarly trivial question, and I became that person. I completely flubbed the interview, locked up, and, whilst I could write code that did things, I just couldn’t wrap my head around the question, and no amount of effort would chill me out. Obviously I didn’t land the thing. Some things like fizz buzz are gonna be so trivially easy that anyone should be able to do it, but try to understand where your candidate’s headspace is.

(I was also a TA in a course that did these sorts of trivial challenges, and going through that experience really made me take a hard look at how I perceived those 1st year students)

I proposed to my manager (although this proposal was rejected) that we try something like putting our high performers through our interview loops. This would let us calibrate our questions and answers. If you're right, that intermittently otherwise good candidates flub simple questions, I feel like that would come up in the test interviews - and maybe there could be a good compromise that somehow takes this into account.
Unfortunately, I think that whilst it's a good idea to run a few mock interviews with "known good" people who already work well within the company, I also think that you can't replicate the stress that a potential candidate might feel where the stakes are non-existent, and a rapport already exists between interviewer and interviewee.
A good rule of thumb I've heard is that for an hour interview, you should expect people that work for you to solve and complete it in about 20 minutes. If it takes them longer than that, the question will be too difficult for candidates once stress is factored in.
I’m pretty sympathetic to this. Anybody, me included, could definitely lock up. Who hasn’t had a day where their brain refuses to work.

But the thing about interviews is that you always want to heavily bias towards false negatives. A single bad hire is just astronomically costly. I think it’s fair to say that many smaller companies have literally been bankrupted by one incompetent person. When it comes to engineering positions, this is especially true.

I’d rather nuke 20 good candidates having a bad day, then risk letting one bad engineer through the door. That’s why I’m skeptical that the interview process can even be “fixed”.

Fundamentally it’s a mis-alignment of incentives. Employers have very strong to rule out candidates at even the slightest hint of incompetence. But for the interviewee, being judged so quickly, harshly and unfairly on a such a personal level makes them feel vulnerable and hurt.

I've found that when an interview question seems too easy, I'll think "What's the catch?". That can start me down a spiral of wasting time and energy wondering if I'm missing something.
I write code like this all day long and the way you phrase the question might have stumped me.

First, I would feel like if I have to ask questions if you then I’m missing something obvious you want me to be able to deduce. And if I take too long I’d fail your test.

So I’d jump in merrily and work up a quick and dirty version before even realizing that the output has ambiguities. Hopefully at that point I’d ask how you want them resolved, but maybe I decide you want to see me to make my own decisions and I’d come up with my own way to handle them.

I dunno, I'm sympathetic to interview questions being weirdly hard cause of the stress, but that question would be something I could solve in less than 60 seconds in several languages. I think it's fair to expect people to ace it without difficulty.
Earlier this year I had an experience where I was the interviewee in the situation you describe, and it was very humbling.

I had just received offers from two FAANGs, and I was flown into the Bay Area to interview at a third. One of the interviews was mostly behavioral, with 20 mins at the end for an algorithms problem that I had done before on LeetCode. I did so badly that after 20 minutes the only thing on the whiteboard was the problem statement. I still remember the interviewer taking a picture of it, and me kind of cringing because of how bad it looked. I didn't get an offer, unsurprisingly.

I once had someone ask me a question like this on the phone and I failed. Do you know why?

Because they disqualified themselves from hiring me. What I remember from that phone screen was getting mentally _TIRED_, sighing, and then lying about not being able to do it.

Seriously, don't fucking ask me to describe code or algorithms over the phone. The number of times I've had someone do some variation of this over my lifetime is such that I don't want to have you as a co-worker or a manager.

Do you know why I have this attitude? Because the number of times I've seen people actively be wrong in what they're looking for, as in technically wrong and therefore I failed, is enough that I've decided if you think this is the right way to go about hiring, you're doing it wrong and I don't want to be in that hellhole.

That doesn't seem like a fair restriction to put on an interviewer to me. I'm just supposed to assume the candidate knows how to write code rather than ask them to demonstrate?

I imagine if I was hiring someone to play in a band or sing in a choir it would probably be a good idea to ask them to play or sing a bit before extending an offer. If I was hiring someone to work at plumbing company, I'd probably ask them a "How would you fix..." type question or two.

Saying that these questions are forbidden just because you are sometimes tired of doing them strikes me as unreasonable. While, of course, you get to decide what signals would make a company a bad fit for you - e.g. if I asked you my question you might think my company would be a bad fit for you, the interviewer decides which answers are a bad fit for the company. I would definitely take an answer like this as indicating a bad fit for the company.

This line from your comment is interesting to me though: "I've seen people actively be wrong in what they're looking for, as in technically wrong and therefore I failed". I frequently ask questions where I expect the candidate to want to clarifications or challenge what I'm saying. That's part of my job, and I'm trying to test for it the best way I know how. If you're happy with your job interviewing performance, then more power to you, but if you aren't - you may consider changing how you think about instances where the interviewer is wrong. Perhaps they are presenting opportunities for you to engage with them in a productive way, and even if they aren't doing so intentionally, maybe they are doing so unintentionally.

> Saying that these questions are forbidden just because you are sometimes tired of doing them strikes me as unreasonable.

You know what's unreasonable? Interviewing a bricklayer and asking them to describe how they lay bricks over the phone. And this is why your comparison to singing is hugely flawed. The phone is literally designed for carrying and hearing voices, not for more complex things.

You act as if it's literally impossible to figure out if someone can code unless you're trying to do it over the phone.

> This line from your comment is interesting to me though: "I've seen people actively be wrong in what they're looking for, as in technically wrong and therefore I failed". I frequently ask questions where I expect the candidate to want to clarifications or challenge what I'm saying.

I once had someone ask me what _type_ was returned from a controller in asp.net MVC, and when I gave the technically correct response this person told me I was wrong, a view is returned, then immediately ended the call. The number of times I've seen stuff like this happen is way too high.

But more than that, I want to address the attitude in that last point. This is a _HUGE_ problem with interviewers. They often come to conclusions they ought not come to based upon the circumstances. And the defenseless interviewee's are left trying to suss out hidden requirements like "expects them to ask clarifying questions". Interviewee's come in and have to try and navigate these byzantine, hidden requirements. And the question is, why do interviewers have hidden requirements like this? Because they know if they're _HONEST_ and communicate what they're looking for, the candidate will give it to them. That by itself should be a wake up call that interview's are hostile and un-real.

I'm just in a position in my career that I have the leverage to refuse to play those games. If you do something like that, you fundamentally have no clue how to actually hire people, and I refuse to bring any value to you or your company.

Honestly, have neither of you heard of coderpad? My screens are like the GGP's question, except both I am the candidate are on the phone and on coderpad. Coderpad even had voice and video calls now. The candidate is free to Google, to use the repl, to use any language, etc. If the candidates wants, they can just share their screen in their own environment.

But asking a candidate for 30-50 lines of code is completely normal.

You act as if it's on the person interviewing to set something like that up...
No they're not, you're both talking past each other. You're talking about phone-only interviews, but I don't think ALittleLight is even seeing it because that's such an obviously stupid idea it couldn't possibly be what you're talking about, so they think you're complaining about having to code.
I've literally had people ask me these types of questions while on the phone. And I "fail" on purpose because I won't attempt them. That's the point.

The fact that the internet exists and the interviewer could have used an online utility doesn't change my responsibility in that equation, that's just nuts.

Yeah, we use a tool like this. I agree it would be crazy to ask someone to code by voice over the phone, I assumed it was given that we were using a tool that let them write and share code.
A thing that happens to me is that, even though the problem is not hard, the interviewer attitude puts me off. More often than not the interviewers are arrogant and act like they don’t want to be there - and the make sure I am aware of that. That is enough to make me get things wrong and fail.
"A list containing the most frequent character."

There's only one (not counting ties), so you want a single-item list? Or if 's' is the most frequent, because there are 5 of them, do you want [s, s, s, s, s]? Or since the list just needs to contain the most frequent character, seems like [r, s, t] would be correct as well. Now that I think about it, just returning the original string would have to contain the most frequent character. Also, do capital and lowercase of the same letter count as different characters?

Just seems like a rather unclear directive.

Yes, it's supposed to be unclear because I expect the candidate to clarify the requirements. Jumping in to implementing something would be a bad move. Asking questions like these would be a good first step.

I think of it as the FizzBuzz version of getting requirements for the thing you're supposed to be doing.

Alright so give me the damn job! Covid has screwed me over, I'll start Monday
Oh, I hate this. I get your point but as a potential new hire of your company I'm also interviewing you. This means that if you state a problem in a very ambiguous way (like you did in your first message) that's already a red flag for me. Sure, I don't expect 100% accuracy in your problem statement, but I don't expect either lazynnes for the sake of "let's see if the interviewer asks good questions before implementing anything".

Expect professionalism from both parts.

Both sides have a point. Perhaps your parent runs a shop where ambiguous requirements are one of the biggest problems they face, whereas you prefer to work in roles where the requirements are already established and you focus on working within them.
That's fine. I don't think every job is a fit for every person or vice versa. Your reaction is a positive one for my question - if you don't want to work where you have to clarify ambiguous requirements then you wouldn't want to work for the company I'm at, and it's best we figure that out as early as possible, like in the phone screen.
>Jumping in to implementing something would be a bad move.

I would expect a skilled programmer to be be able to make intelligent inferences about the intended behavior in the face of ambiguous problem statements. FWIW, I would probably explain my reasoning as I went -- would you interrupt a candidate to say you'd rather see a different behavior (ex: my prototype would return a list with an empty string, but maybe you'd rather an empty list), or just silently judge them? Also, it look me about 2 minutes to produce a reasonable prototype -- maybe if the challenge were harder I'd expect someone to ask more questions up front, but in this case it's trivial to iterate.

If the only thing you are testing for is the instinct to clarify unclear requirements, you'll surprise people who are used to the leetcode-style, thereby getting false negatives. It's just as much a trick question then, just in a different dimension.

In my experience, being an advocate for the candidate (during the interview) is the best way to make interviewing more pleasant. My goals (during the interview) are to learn as much as I possibly can about the candidate without making them feel under pressure. I ask a lot of questions about what's on their resume, but with the goal of finding out what gets that candidate excited about tech (since I pretty much only interview developers).

I generally take a look at their resume and then do some research about the tools they've used in advance. Then, during the interview, I ask about what they like/don't like/find interesting about those tools. The goal is absolutely not to gotcha them, but instead to find out what they're interested in in that space. If I ask a question that it becomes clear they've lied/fabricated about on their resume, I say something to the effect of "No worries" and change the subject.

Depending on the role, you need more info than just what languages/frameworks they've used. For more senior roles, or roles that involve architecture/cloud functionality, I'd ask about how they've built systems in the past. If they call out AWS, I ask about what resources they've used, how, and why. If you've written down DynamoDB but cannot speak intelligently about access patterns or secondary indexing, it's kinda clear that you just used a system someone else defined. Whether or not that's a problem depends on what role they're applying for. If they can speak intelligently about how they got to a specific DynamoDB structure, they probably are being honest enough about their experience. Note, it needs to be clear that the candidate is not speaking in the abstract, but about things they've actually done. Googling stuff is easy, finding the weird parts of tech in practice is hard.

Ultimately I want them to feel comfortable enough to get chatty about development. Usually I find out enough about their skills while they're chatting - I think most would be surprised to find how clearly you can understand a person's abilities without directly asking about them. You just kinda have to spend some time up front learning pros/cons/common pitfalls of the tech on their resume.

Instead of treating interviews like an exam where you measure someone based on number of correct answers, use it to gauge their problem solving ability. Can the candidate articulate their thought process? Is there some evidence of strong fundamental knowledge/theory being applied naturally in that process?

As an interviewer, I don't really care if a candidate happened to know the answer to an algorithmic puzzle or has a deep knowledge of academic minutia. I want to know three things: can this person reliably and meaningfully solve technical problems, can they communicate their findings to the team, and finally – do they strive to learn the details or do they just skim/superficially solve problems? Obviously expertise in a job-relevant domain is great too - but I'd consider it a bonus; the difference between a senior and a junior/mid-level hire.

I like your description of the 3 things you want to evaluate. It is pretty similar to what I try to evaluate.

The first two are part of a quiz we give candidates, it has a couple basic questions on it that simply require them to logically think through a problem they likely haven't seen before and provide feedback. I don't even care if the answers are correct, but they should be able to explain their thought process and reasoning clearly in a couple followup questions. Bonus points to candidates that ask for feedback on their answer.

For the last point, during the interview I get the candidate to describe a project at a recent workplace, once they have given the description, I'll ask questions to see if they evaluate and learn from their previous work.

I am constantly shocked at how many candidates I interview that fail one or more parts of this spectacularly (especially senior level candidates), to the point where I question whether evaluating candidates these ways is unfair, but also knowing that if someone doesn't do this they likely are going to fail when given a problem without an obvious answer.

Idea, based on my extensive qualifications of reading HN hiring threads:

Provide candidates a small sample "project" of 50-100 lines, a Flask webapp perhaps. Work with them to get it running on whatever interview machine they're using. Have them extend it with some fairly trivial feature, around FizzBuzz complexity but with a bit of a design component. These questions should be carefully designed and standardized across interviews.

Key point: completely strip out identifying information from their solution and pass it to someone else for grading. The person "giving" the question is a proctor, not a judge, and they're officially on the candidate's side. Possibly add a side dish of talky conceptual, design, and behavioral questions, with as much blinding in the assessment of the answers as possible, though that's harder if it's a dialogue... Hmm.

A good interview is fun. You get a nice bite-sized problem to solve with someone to bounce ideas off of, and maybe learn something in the process. I'd suggest almost a game level-design approach to coding problems. Make interviewing fun again.

This is the kind of interview I try to give.

My favorite interview question I ever had was to design an elevator system. There's no right answer. It wasn't even mostly code, it was mostly talking. But every so often, they'd say "write that as a method" and let me imagine whatever api I wanted. I had so much fun doing that.

You mean like a digital one or like the firmware to run an elevator? Or one that is centrally controlled and managed?
I don’t know if you’re aware of this but I had a lot of fun and maybe this can be used for some interview as an initial ice-breaker problem?

https://play.elevatorsaga.com/

I love elevatorsaga!

It would be an interesting idea just to have a candidate go to the site and screenshare to watch them do some coding.

This setup sounds like the "judge" would just end up judging how well, and how much, the proctor helped the candidate with their task.

As an interviewee, get a strict proctor that doesn't want to give out information? Well you're not going to appear as competent as the interviewee who got the proctor that wanted the interview to be fun

That's definitely a factor, but seems surmountable with a modest amount of training for the proctors. You also want to watch out for proctors that have an unusually high/low pass rate. You might go as far as being strict with them about what hints are permissible, and/or audio recording the whole session to see what hints they had (and also to impartially evaluate soft questions).

I would say it's still an improvement over leaving the whole thing up to the whims it the interviewer.

I want to second this style of question. My company, when we still conducted in-person interviews pre-Covid, gave a similar interview to this. We'd give someone a broken toy webapp, have them fix some bugs, and then discuss what they'd do to improve it.

It had a few benefits:

First, this is much closer to the type of work that we'd ask a new employee to do, as compared to the typical industry interview question: "did you pay attention in computer science? You did? Now prove it by solving this problem that's a thinly-veiled algorithm exercise. Using a computer? Oh heck no, you're going to use a marker! There's no trick to it, we don't ask interview questions that have tricks, but if it leaks externally, it's 100% useless and we cannot ever ask it again"

On that topic, who cares if the premise leaks? If the code somehow got out, we'd just write another one.

We get to hear them talk, out loud, about their expectations and how the app's organization differs from them. This isn't interesting by itself, but the candidate gets a chance to articulate their experiences and how well they notice patterns. For more senior engineers, you get to see how quickly they can pattern match and explain the structure of the client and server, and explain how it could evolve under different circumstances. "You're in a startup that just got a ton of VC based on this hackathon project. Your friends hire you and give you this codebase. How do you spend your next 2 months?"

Also, you'd be surprised how many people disqualify themselves on attitude. People will read sections of the toy app and say out loud, "who the hell wrote this? This is terrible." And you'll ask them, "What do you mean by that?" and they'll rant about some section of it, and you're like, "wow, I really don't want to work with this person." If these engineers can't even keep it together during an EXERCISE whose PREMISE is that the code doesn't work well and can be improved, it's a negative signal that they're going to demonstrate any empathy when they're working with you or any of your colleagues over the years.

I like the idea of a fun interview. This will take pressure off the candidate and he will be able to show his strenghts better.
It depends on what level you are hiring at.

For senior engineers I would say it's all about design/architectural problems and talking generally about concepts and taste to gauge fit.

Mid-level engineers I think the take-home is king. A scoped problem, 1-2 hours at most that can be followed up with an interview talking about an extending their solution is pretty bulletproof. You get to understand what tools that are comfortable with, practices around source-control, testing etc that you would expect from an experienced but not overly senior engineer.

Finally for entry level candidates I don't really know. Personally I hire entry level people on gut feel. Algorithms and datastructures just tell me if they a) went to university and b) paid attention. Seeing as I did neither of those things and still write IMO decent software that seems like a hypocritical measure. So I stick with how I feel about them, their level of enthusiasm, how well they researched the position, what stuff they have played with etc.

I once did an interview where I described some software I had designed and built that was deployed around the world.

At the end of it the biggest burning question they had was "where are the unit tests". I was like ... you see this circle here with this label inside it? This was critical to the entire system and therefore had unit tests surrounding it.

didn't get the job, they seemed kind of annoyed that I didn't get into great detail about things like unit tests and instead talked mostly about the architectural problems I solved.

I wish companies actually valued that level of knowledge.

The fact is, people tend to over-emphasize their area of competence and de-emphasize areas outside of it. It was probably the case that the architectural problems you solved were above their paygrade, so they ignored that and over-emphasized what they knew. The fact that you didn't share their enthusiasm for unit tests just shows you weren't a top notch developer (which always happens to be a mirror image of the interviewer).
My interpretation was similar, but slightly different.

The company itself wasn't actually solving complex problems and therefore the developers involved couldn't actually understand the level of complexity I was able to deal with.

I get the feeling a lot of developers believe dealing with state in a react app is a complex problem, but I've been doing this stuff for 25+ years and left that behind as complex long ago. I know that's probably going to come across as arrogant, but it's how I feel about the entire thing. I see people all the time squabbling online over very specific source code related things as if they're important.

Out of curiosity, what was the software which you built?
Nothing glorious :)

It was a VPS automated deployment system that could deploy both windows and linux to various datacenters around the world while also installing some 50+ pieces of software (as configured).

That is the problem with soft skill interviews, in hard skill interviews there isn't much debate whether the solution is correct or not so your typical programmer can administer them correctly.
Create an exam, broadcast an invite to take it, hire randomly from all who pass.

All excuses for why this won't work can be answered with: then make a better test.

As a species, across all cultures, we tell ourselves that the human we're after -- the student, the employee, the promotee -- can't possibly be selected by test alone.

When in fact, if we can't write a test to select the qualified humans, then either we're too lazy to write one, or, more likely, we actually want to leave plenty of room for human bias to do the actual selecting.

And this is ok because we have a special power: we can judge the value of every human, and its future likelihood for success, with a single conversation. If we weren't in a tech company, we could make a very good living reading palms.

We never hire people who don't pass our wonderfully fuzzy exams, so we have no evidence that we're selecting the best people or not. No worries, though, our palm reading is very, very accurate.

The way we look at it is like this. We make a test no one can pass. We always have one more question or one more "level" that there's not enough time for. Because when all candidates fail, we have to fall back on our palm reading, which is just how we like it.

Power and privilege are precious resources to us. We give them out to those most likely to reciprocate. That's what we're poking for with our "culture fit".

In the future, students of our culture will look back on our hiring practices and say, "It was illegal to hire based on race, age, sex, and a million other things, but not beauty??? They didn't start with beauty? And they never realized that beauty needed to be in the mix? I don't understand."

But we understand. It makes perfect sense.

     if we can't write a test to select the qualified humans, then either we're too lazy to write one, or, more likely, we actually want to leave plenty of room for human bias to do the actual selecting.
What makes you think that such a test exists? Why is that a given?
Do we ever say, for the code we write, that no such test exists for it? Why is this different for the jobs we hire for? What is this ineffable thing that can't be tested for?
These kinda of “unbiased” exams only work if people can’t cheat (either directly, by learning the questions from someone who already took the exam, or indirectly by preparing in a way that helps them score more on the exam, while not actually improving the skills the exam is supposed to be a proxy of).

Creating such an exam is an unsolved problem.

The test can be open source and dynamic. It can be a test the applicant can take over and over again every day to practice. When she applies for the job, she takes that very same test under controlled conditions so we know she is taking it and not someone else.

Why can't we write a test to see if she can code in Python at an appropriate level of expertise without mixing it in with algorithm gotchas? What are the algorithms she needs to know? Why can't we provide her with a list of those algorithms and show her how we will test for mastery of them?

>The test can be open source and dynamic. It can be a test the applicant can take over and over again every day to practice.

>Why can't we provide her with a list of those algorithms and show her how we will test for mastery of them?

That's exactly what is done, it's called leetcode.com, recruiters send you a link to it and tell you to study. I don't see how anything you're describing isn't covered by the existing whiteboard interview dynamic.

What company gives you the full list of questions, and the acceptable answers? Which companies use only the results of these tests?

leetcode is an open-ended ocean of knowledge you have study, it's not a test.

Most every coding question asked to me by FAANG was on leetcode (I think 1 out of 10+ wasn't but maybe I just missed it). Had I gone through all of leetcode I'd have covered almost every question asked of me. The behavioral questions asked were basically told to me by the recruiter verbatim ahead of time so were not a surprise in any way. The system design is broader but most cover a few common areas that you can google to find.

So it's all standard questions that have answers you can study for ahead of time.

I think we're talking past each other. I'm saying that no company tell you that (1) all questions you will be asked are on leetcode, (2) these are the acceptable answers -- passing the tests does not always count as acceptable, and (3) if you pass all these tests you will be offered a job, or entered into a lottery with all other people who pass them?

leetcode as used by FAANG is a hurdle that you can't ever be sure you actually cleared. it's not a test that returns a pass fail score.

That's the whiteboard interview in a nutshell. Standard problems given to everyone and asked to answer them in a standard way. Done in person to lower the chance of cheating.

The same reasons whiteboard interviews are problematic will apply to any test done at scale.

Not standard questions. Companies switch away from a problem as soon a it becomes known they use it. They want a problem the applicant has never seen before. And I'm saying, it's not because they are testing for intelligence -- they will help you through it if they like you -- it's because they want you to struggle with it. Which gives them the right to use their gut to decide.
That's not been my experience at all. Companies keep using the same problems that are on leetcode or some minor variant of it. More to the point, in many places companies don't assign problems, the interviewer has full leeway in doing that. They will keep using the same problem since they have a rubric for how people perform on it.
I have never worked at a FAANG, but people I know who do, and give interviews, tell me that questions get banned.
If that's the case eventually every leetcode question will be banned and the problem will have resolved itself.
This sounds a bit glib, but hear me out. Ask the question:

If you were a team lead tomorrow, how would you go about hiring your coworkers?

Honestly, that should tell you everything you need to know about:

a) What kind of technical skills they value (i.e. will work to improve in themselves if necessary)

b) Their interaction style with coworkers.

Sure, this interview can probably be gamed, but IMO a lot less than your typical "reverse a linked list" style interview.

It does sound glib, but I agree, I really think this is the way to go.
Give the person 3-5 presentation topics they can choose from and have them come in and present to your company (non-technical & technical). Afterwards hold a Q&A where the technical and non-technical identify themselves as such and then start asking questions.

It allows your company to learn, to get a feel for the person's ability to communicate, and to stay away from stupid things like tests.

It's also easily the best interviewing process I've ever experienced.

---

edit: Since it appears that multiple people have taken this to represent an hour+ long presentation, let me clarify here.

A better way to think about this would be a long-form discussion about a topic. The initial "talk" would be 5-10 minutes, with a Q&A afterwards to ask for clarifying questions.

I've been working in this field for over 25 years. I spent roughly 30 minutes of prep for the interview and it was easily the best interview process I've ever experienced.

SpaceX is the only company I have interviewed with that does something like this, there is a 30 minute presentation followed by a technical q&a and then 1v1 interviews with the team.
Unless the job is mostly giving presentations, it seems like its optimizing for the wrong thing. For all the talk about software development being a collaborative field, for most people it really is still mostly isolated mental work.
Yeah, asking me to spend 5+ hours building a powerpoint deck is a lot more annoying than asking me to spend 5+ hours on some code project. I'd probably just bow out of the process if asked to do that.
Perhaps presentation is the wrong word, lets say "talk" instead. Not even a requirement to have anything graphical, just a long form discussion followed by Q&A afterwards.
Doesn't matter. The people who do well will spend 5+ hours on it since that is how long it takes to put together a talk, refine it, go through it a couple times, get feedback, adjust based on feedback and so on.
I went through the process and spent probably 30 minutes and that was mostly trying to decide which topic to talk about and then typing up a sheet for notes to guide me during the talk.

If someone is spending 5+ hours on this then they don't really know or have opinions about any of the topics and that doesn't seem right for common technical topics.

As far as I'm concerned, this is you trying your hardest to have the most negative view on something that's mostly innocuous that you can. You're making it sound as if we would then take them into the next room and beat them until their morale improved.

>As far as I'm concerned, this is you trying your hardest to have the most negative view on something that's mostly innocuous that you can. You're making it sound as if we would then take them into the next room and beat them until their morale improved.

If this is your reaction to someone stating their initial view of your proposal and their perceived issues with it then okay I guess. Not sure why you posted something on a discussion forum when that's how you react to any negativity about it. Anyway, don't see much point in talking with you.

This is just another defensive technique designed to try and get me on my back foot. I've been online 25-30 years and I've seen all the variations of this you can imagine. You're certainly not the first person to try and turn a discussion into a meta-discussion.

So with that being said.

If you read back over the conversation you'll see that when the initial negative statement was made I realized how presentation could have been misinterpreted as "powerpoint presentation" rather than simply a long form discussion and therefore I responded with a clarification.

Up to this point, all reasonable.

You could have chosen to respond with something along the lines of "If the time commitment was too onerous I'd probably opt out", or some variation thereof, at which point I would have further clarified.

Instead you declared, with authority, that only the ones spending an onerous amount of time on it would do well. This was a completely unreasonable response with undue negativity and unfairness.

At which point I responded that I've actually gone through this process and it only took 30 minutes. I then pointed out the unreasonableness and unfairness you were exhibiting.

The thing is this. After having declared that I've gone through it myself and it only took 30 minutes, you had no authority to fall back on, so you went meta and started with an attack on my character.

So here we are ... doing the meta thing.

I will not be responding to you further, and it's probably best that you don't respond to me further as well.

My God you are a pretentious twat, I would never want to work with you.
Perfect filter! I would rather not hire someone who doesn’t want to explain their projects and finds it onerous. Win-win.
There's a difference between being able to say "you need to explain your work and projects to me" vs. you're going to spend the entire interview day preparing and giving presentations.

I agree with the other commenter, it baffles me that we think that asking someone to write code, when the majority of their job will be writing code, is somehow an unfair interview process so the solution is to have them give only hours of powerpoint presentations.

All day doing presentations? That isn't what we are talking about here. Starting the day with 30 minutes of "open mic" to introduce yourself and tell us about something cool that you did is an outright invitation to start the day by getting us excited to hire you, a 30-minute uninterrupted opportunity to show yourself in the best light. How can that be a bad thing? Some so presentation-phobic that they won't do that is not going to bring a lot of value to the organization.
You seem to have an impression that a certain personality type will be better at doing their work than others. That's a very limiting view in my opinion, and you're going to pass over entire groups of people who can bring a lot of value. Neurodiversity can be just as important as gender diversity and cultural diversity. If you work with only one kind, then your world-view will be limited by that kind.

I've come across many a smart person who would abhor the idea of listening to a presentation, let alone give one. Give me a document they'll say, and they will go through it at depth and collaborate amazingly over text. A mix of both is required. You don't want everyone to be giving presentations all day, just as you don't want no one to be attending any presentations. Diversity is essential, and it's more effective to create structures that allow different types of people to work with one another than to mould people into personalities.

It's not possible to create a "perfect" interview process. I can literally give your criticism to every single interview process you can ever imagine and be correct in that criticism.

It's akin to saying that because some people have anxiety issues, we should completely do away with interviews and just let people randomly walk in and do work.

Because that's the only way to potentially avoid the criticism you gave here, only that's also not true because locale comes into play. "You didn't create a building every 500 feet that people can walk into, so now you're disenfranchising people without cars!".

My point here is that this is not a useful criticism. Come up with a useful grievance, one that's actually actionable, and then maybe we can talk.

Well to start with, I would put more onus on the interviewer to extract information rather than on the candidate who is already likely to be stressed.

Not every personality difference can be reduced to anxiety. That is precisely the kind of closed world-view I was talking about that can form within homogeneous groups.

Imo this is plain stupid, sorry. Many people don’t have such abilities, and 95% of the people I know never needed to present something to any audience so they don’t have experience in it either. This sounds awesome for a marketing or PR manager or even for a vice president, but a weird method for software engineering positions.
> Many people don’t have such abilities, and 95% of the people I know never needed to present something to any audience so they don’t have experience in it either.

You act as if the people listening aren't aware of this.

What is it you believe exactly, that if person A sounded nervous they wouldn't be hired?

The entire point is to get a conversation started, and the following Q&A allows them to do something everyone needs to do in a job, which is to answer questions.

No interview process is perfect. You can literally give me a description of any interview process and I can start finding problems with it.

Just as you can literally give me a description of any software solution and I can start finding problems with it.

That you can find problems with it doesn't make it useless or harmful. Please come up with better criticisms.

> Some so presentation-phobic that they won't do that is not going to bring a lot of value to the organization.

I can do presentations, however you are asking me to hold a free 30 minute lecture teaching your employees about something. I'd rather not, basically every company gets excited to hire me anyway and I'd rather spend a few hours doing some comfortable coding over spending a few hours preparing a presentation.

What baffles me is that you wrote this after my edit and are still pretending that I was suggesting hours long powerpoint presentations when I very specifically said otherwise.
> Unless the job is mostly giving presentations, it seems like its optimizing for the wrong thing.

Technically speaking, if we're in an interview to "optimize for the right thing", then we would just have them come in and type.

But we all know that's also optimizing for "the wrong thing" despite it being what we do physically day in and day out.

This is because you _CAN'T_ "optimize for the right thing" in an interview. It's not possible and this needs to be acknowledged.

Therefore you go for something else. Anyone who is a software developer can listen to a 5-10 minute presentation from another developer and start forming general, broad opinions. They can then start asking questions afterwards to help clarify those opinions.

But the Q&A also has another purpose. Way too often interviewers will come to conclusions that don't follow (non-sequitur). I once had someone tell me they didn't feel I would be a team player because I told them as long as I had headphones, open office would be ok. The main difference I've found between business people and technical people is that business people will ask clarifying questions. The Q&A sets the expectation for the _INTERVIEWER_ to ask clarifying questions.

All modern software jobs are mostly about explaining your solution to others (stakeholders, reviewers, senior/staff engineers, managers, executives).

If you can’t boil your work down into accessible presentations and adapt them for technical or non-technical audiences, you won’t get anywhere.

Nobody will agree to help you, allow your team to grow, give you budget for tools you need, make compromises with you around integration requirements or shared design patterns, unless you can frequently convert your software work into highly professional presentations.

I’d argue that competent presenting and writing skills are of equal, or even greater, importance than software skills or expert knowledge, whether for a research software job, software contractor job, SWE within tech / ecommerce / banking etc industries - across the board there are pretty much zero types of software engineering jobs in which software skills are actually the most important thing. Presenting and writing are frequently much more important.

I agree with your description for senior devs, technical managers, and above. But in my experience there is no reason such a burden needs to be a core part of a mid-level team member's job description.

To be clear, explaining your work is a part of every developers job. But top notch presentation skills don't need to be a part of it. Developers can talk to other developers in sub-optimal ways that are still effective. But when your hiring process has an hour long presentation as a part of it, you are optimizing for the thing that is very likely not the most important feature of the role. The point is to structure your hiring process such that it optimizes for the right things for the role.

I've updated my initial post with a clarification since you're not the only one who came away with the impression this was an hour long presentation.

But also, I really really dislike when others talk about "optimizing" people. It's not possible to optimize your hiring process for anything useful. Due to this, there should be a lot more empathy in the hiring process than their actually is because everyone wants to make it robot-like by "optimizing" something.

> All modern software jobs are mostly about explaining your solution to others

This isn't true in my experience, there are plenty of well paid jobs where you don't have to talk to non-technical people. For example, lets say you are developing infrastructure at Google, how often do you think you talk to non-engineers? Never, everyone in your management chain will be engineers, your product managers are ex-engineers, your users are engineers etc. This is true for directors managing lots of people as well as well.

And even when you develop services much of it is just getting the technical parts right so you can work there as well at Google with very little time spent talking to non-technical people, so senior positions there are mostly about technical stuff.

You could argue that Google and other big companies are a special case, however if we exclude low paid jobs where you just earn half of what you'd do at Google or Facebook then pure technical work like this is a very significant fraction of the market. I'm not sure why I'd work on my presentations skills so I could get hired by a company paying me less.

> “ For example, lets say you are developing infrastructure at Google, how often do you think you talk to non-engineers?”

I can speak from experience since I help run the site reliability incident response team in my (large ecommerce) company.

How often do rank and file SRE ICs need to speak with non-technical staff about projects? All the time.

They give tech talks and council presentations, they contribute work to quarterly roadmap project pitches, and they give business scorecard presentations to walk higher level managers through the breakdown of costs and benefits, why we should pay money for a new cloud tool, what time & effort some org-wide planned migration or upgrade is going to require.

Let alone basic stuff like writing effective tickets / issues / RFCs / PR descriptions, postmortems, etc., and walking teammates through work artifacts daily.

For every two hours of software work, I’d expect 1 hour of “wider audience communication” work - and that is for deeply technical ICs in roles like SRE. The closer you get to product engineering, the more the ratio shifts towards communication.

I can tell you this translates specifically to Google & Facebook - because most of the SRE colleagues in my company came from Google & Facebook, and attest to that being the case there too.

I worked as a SWE at Google for several years on two different teams, I never talked about work with a non engineer, and one person I worked with talked to non engineers. SWE's outnumber SRE's by something like 10 to 1 at Google so my experience should be more common than the people you talked to.
Your described experience is so wildly different and long tail uncommon from the hundreds of other ex-Google SWE colleagues I’ve had over the years that we unfortunately just have to exclude it as extremely unrepresentative.
We have people do a 30 minute presentation on anything they think we might find relevant. It is a really great way to start off a day of interviews with a candidate. It is a great self-introduction and a great stimulus for meaningful interview questions.

Our group hires people in the software+hardware+mechatronics space, and we look for people that bring diverse skills we don’t yet cover well. The kind of person we want can teach us something new in 30 minutes, and a good project for that could be backyard hackery or university research. Either is good. I totally love the format. (Then again, I am a “Talk is cheap. Show me a working (even if janky) robot.” kind of person.)

Related, a former BioMed engineer coworker said Medtronic used a similar process - start the interview day with a presentation.

This is the normal approach in a lot of other fields. I'm still floored it's not more common in tech.

I've done a lot of both traditional interviews (presentation on research or previous work followed by 1:1) and "tech" interviews (coding challenges and whiteboarding) from both sides. Tech-style interviews evaluate a much narrower swath of skills are are much more easily gamed.

I feel that a presentation evaluates broader things: how well do you communicate and how comfortable are you discussing and answering questions about a topic you know well.

It's a better indicator of job performance, i.m.o.

I've met many talented developers who would describe that as their worst nightmare. Presenting to a group, especially a group you don't know, and with an added high-stakes outcome is incredibly stressful and not at all relevant to the work that most developers will ever have to do.
Explaining things well to a wide range of people is one of the most important skills for a developer.
Yes communication is important, but communication rarely needs to happen in the format the parent comment suggested. Unless the position involves working with sales or things like developer advocacy, the described approach seems unnecessary. Especially given the original question was asking for ways to create a great candidate experience.

Some developers are more comfortable with communicating via 1:1 conversations, design documents, proof of concept PRs, etc.

I've done a lot of public speaking and presenting, but am aware I am in the minority of developers. I've also managed a lot of people and many of them have struggled with self confidence and presenting to large groups. This has not been a reflection on their performance as an engineer.

I just want to say that this is an attitude that's come up over time and as an older person it baffles me.

To explain, college curriculum's require atleast 1 public speaking class. These classes are infamously difficult for a lot of people who find it scary to talk in front of a class of 30+ students. But society as a whole considered it to be the young persons responsibility to overcome this fear.

Nowadays, it's far more likely that people are going to make arguments such as "the class shouldn't be required" or some other thing to try and help the young person avoid the scary public speaking.

My point here is that yes, it's true there are going to be some who struggle with presenting to 5-6 people. That's on them. If they can't talk to 5-6 people they're going to find something as simple as a daily standup to be scary as well, should we just get rid of it? (Actually, I hate standups and think they're a waste of time, but you get the point).

It's also not clear to me why you characterized this as a "large group", but I'll give you the benefit of the doubt and say maybe you're used to interviews where 20-30 people get involved. That's certainly not what I'm suggesting.

And finally,

I can't imagine a young developer not being able to have a 5-10 minute talk in front of others about something like, say "What is memory safety in rust and why should it be used for new projects" when we're hiring for someone to work in rust.

A more senior person would obviously get more generic options. The one I personally spoke about was roughly "What can we as a company be doing to empower software developers to create the best software possible".

The question posed in this thread was "interview experience better for applicants". I stand by the point that presenting:

* in a formal setting,

* to people you don't know,

* with a high stakes outcome (performance determines whether you get the job)

Is not neither a skill that developers need to have, nor is creating a "better experience for applicants". This is in no way analogous to giving an update at standup.

I've had applicants physically shake during interviews when I'm doing my best to create a comfortable environment. Some people just get really nervous. And when hired those same people have become comfortable quickly and performed well in their day jobs.

I would rather say it’s an awesome skill to have, especially if you have ambitions to move to higher levels (lead, management, director) but not a crucial one to a strictly ‘technical’ person. I know guys who are senior devs for 20+ years and they want to code until the rest of their career. They are good developers, but usually someone else is the leader and ‘talker’ of the team.
This approach is really common in academic libraries, but there candidates typically only get one topic so they can be more easily compared with each other.
It completely depends on what your company does and how it does it. My past jobs never did algo interviews because we don't do algo work. It's certainly relevant to ask CS topics for a job that will require you to apply CS topics. Short answer, ask things that are relevant to the job function. Both in terms of core competencies, but also personality, teamwork and communication.