Cameron Moll calls it "nodes of inspiration" and this was highly influential on my budding young design career at the time. In essence, never rip off one interface entirely, instead you should rip off many elements from different sources and put them together in a seamless way.
It's a good way to build up the skills to make your own stuff from scratch and is the design equivalent of studying someone else's code.
It's kind of the design equivalent of studying someone else's code _and_ its execution in one fell swoop. It's also the equivalent of hitting the man pages and learning the syntax and vocabulary of design.
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Cameron Moll calls it "nodes of inspiration" and this was highly influential on my budding young design career at the time. In essence, never rip off one interface entirely, instead you should rip off many elements from different sources and put them together in a seamless way.
It's a good way to build up the skills to make your own stuff from scratch and is the design equivalent of studying someone else's code.
That Cameron Moll link is great, thanks for that!