Users don't want apps that paint their own widgets on a canvas. They want an environment that feels familiar, and that means working within the DOM. That's why Javascript won out over Java in the first place.
Nor do I see developers itching to depend on a project that hasn't been updated in over a year.
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[ 4.6 ms ] story [ 20.6 ms ] threadI'm skeptical of how efficient transpiled code will be for WebGL/Canvas apps like games. For other types of content, there's no need.
Nor do I see developers itching to depend on a project that hasn't been updated in over a year.