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One issue. Overhead.

Explained in their own words from [0]:

> I can't tell you how cool that is; there is so much emulation going on under the covers. Imagine - a 32-bit Windows Intel binary, running in a 32-to-64 bridge in Wine / CrossOver on top of macOS, on an ARM CPU that is emulating x86 - and it works! This is just so cool.

And...

> Now it isn't perfect; Team Fortress 2 showed some lag. I think we've got some work to do on that front.

[0] https://www.codeweavers.com/blog/jwhite/2020/11/18/okay-im-o...