Ask HN: Rate my mac+web app, Screendocs – Upgrade that wall of text.
About a year back, I asked you to review my mac+webapp, called Freshlog Storyteller:
http://news.ycombinator.com/item?id=1347513
After receiving a good bunch of feedback from you, I have conducted many iterations on the app to something I use myself on a daily basis, and I am deeply grateful for this community :)
The app has since been (hopefully more meaningfully) renamed to Screendocs:
http://screendocs.com
I humbly once again would like to seek your feedback in several areas:
1. Is it very difficult to market a native mac + web app bundle that needs each other to work? What's the best channel to do this? Do you know of examples? Does "mac+web app" sound awkward?
2. Is it immediately apparent how Screendocs can be beneficial? Would you be disappointed if I pulled Screendocs from the face of this earth?
One more thing, one of the posters in the previous HN thread mentioned that he learnt that it was possible to do annotations in Preview.app through one of my examples, so here's a sample screendoc to teach just that:
http://screendocs.com/messages/333
Looking forward to hearing from you brilliant folks =)
4 comments
[ 2.9 ms ] story [ 23.4 ms ] threadWhy do you require the Mac app? You should offer both read+write access on the web, with the client app just being an optional bonus. Eliminating that requirement would solve a huge chunk of your marketing problems and open the tool up to many more users.
Nice name change, by the way. :P
The advantage of the Mac app is that it makes the process of snapping and creation of the screenshot document very very smooth, saving a lot of time. Your question makes me think that I probably need to emphasize this a little more.
Thanks for taking the time to look at it dmpatierno, deeply appreciated! =)
Where I fall off is the pricing. Even at $15/month, I don't think I could stomach it. In my mental model of software, this falls under the category of utility; similar to screencasting software. Tying this to a subscription model, I believe, will be very difficult.
Utilities like this are used to create information that is useful for a very long time. By committing to $15/month at a minimum, you're asking for $180 a year to host a very small set of data, which I can't ever take with me. I think there are other pricing models that would allow you to capture revenue in the utility software market, as well as serve customers who are interested in a bundled solution.
iShowYouHD is a good example. Under their model, I buy their software for a fixed price ($30-$60 depending on version), which I'm happy to pay, because it's great software. In general, I think Mac users are happy to pay for good software, but I digress. Once I've purchased the software, I can record my screen and share the video by exporting it, or automatically uploading to social media video sites like YouTube. The key is, they also provide a "One-click-publishing" option, which I can pay for by purchasing credits. From their pricing page:
==BEGIN============
Hosting credits
In order to use the service, you must purchase hosting credits. Hosting credits are consumed in two ways:
1. Storage – You are charged for the amount of data you store per month (on average, calculated daily) at a rate of 24 hosting credits per GB of data stored. e.g: If you store 10GB of data (on average) for one month, you’ll be charged 240 hosting credits.
2. Transfer – Hosting credits are consumed at a rate of 24 credits per GB of transfer. So if use 5GB of data viewing videos, you’ll be charged 12 hosting credits.
Lets say you upload a video 50MB in length. It turns out to be super popular and you have 50 views per day for a couple of weeks. That’s a total of ~ 3.5GB of transfer, or 8.4 hosting credits. In dollar terms that’s just 0.35c (USD). Pretty cheap eh?
==END============
Storage + transfer. That's pricing that fits the product. Obviously, Shinywhitebox sees this feature as a value add for their core product, not a revenue center, but I think you could be a little more aggressive with your credit pricing, turn a profit, and still satisfy customers' need for value.
I would happily pay $20 (maybe even $30-$50 depending on features) for an app like yours, but I'd want the ability to use it without a subscription for a couple of reasons:
* An app like this is frequently used to create a knowledge store; knowledge stores have a tendency to persist for a long time, so marrying my knowledge to a single vendor at what I would consider to be a high price significantly diminishes my perception of value
* Knowledge documents are frequently tied to other products; there is a good chance that I would want to integrate the content created in this app in to an existing website for my own product, rather than having it hosted at a third-party URL
At a very basic level, if the app were able to export HTML and PDF without a subscription, I'd value it at around $15.
With the ability to publish a "project" to a collection of HTML files with some preset/customizable fonts & colors, and I'm feeling more comfortable at the $20 price point.
Create a "Pro" version, that gives me the ability to export single pages or projects/collections using a documented templating system, as well as "raw data" export in JSON with an "assets" folder, and I'm on-board for $40.
Tie in your hosting service at every price point so that I can buy credits similar to iShowU HD, and can "publish" with a single click, and you'll see money from...
http://screendocs.com/dropbox
It works just like the Screendocs client, but generates the HTML in your Dropbox Public folder where you can immediately share it online.
The credit system is interesting, I'll explore that.
Very detailed and thoughtful, thanks! =)