What's up with this whole "Rust rewrite" craze? The coreutils are battle tested and mature as they are, and I don't see how rewriting thousands of lines of code in Rust will change anything. Isn't this solving a non-existent problem?
There is a “why” section of the README that explains the author’s perspective on this.
Also, not everything is trying to solve a problem. Sometimes, things are done just because they can be. That is traditionally part of the hacker spirit.
> Also, not everything is trying to solve a problem.
True. I'm not "opposed" to anyone doing this, it looks like a really cool project. My issue is people rewriting things in Rust and presenting it as way better simply because of the language it was written it. I understand that rust brings strong compile-time guarantees, but I would use a mature and battle-tested C program over a new, hobbyist rust rewrite any day of the week.
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[ 0.25 ms ] story [ 21.1 ms ] threadAlso, not everything is trying to solve a problem. Sometimes, things are done just because they can be. That is traditionally part of the hacker spirit.
True. I'm not "opposed" to anyone doing this, it looks like a really cool project. My issue is people rewriting things in Rust and presenting it as way better simply because of the language it was written it. I understand that rust brings strong compile-time guarantees, but I would use a mature and battle-tested C program over a new, hobbyist rust rewrite any day of the week.