Good point. But that needed two separate systems and a cable you had to buy separately. Thus not a lot of games took advantage of this. Difference being is that the Wii U comes this way, so every game can take advantage of it.
Plus, of course, all the bells and whistles. But that's the big difference: execution.
none of my games (including the Black Ops, launched way after) uses motion plus.
Then there's the "other device" argument.
My GBA cost me some $149 at launch day! the Wii U will cost $250! More than what i paid for my Wii, $150. But yes, the cable was a problem with nintendo. always hated them for that. $25 bucks but took me months to find it! for a damn cable.
In the end, i don't think nintendo got any better at execution at all! it's just doing now as much marketing in the US as it always did in Japan.
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[ 3.4 ms ] story [ 22.0 ms ] threadPlus, of course, all the bells and whistles. But that's the big difference: execution.
none of my games (including the Black Ops, launched way after) uses motion plus.
Then there's the "other device" argument.
My GBA cost me some $149 at launch day! the Wii U will cost $250! More than what i paid for my Wii, $150. But yes, the cable was a problem with nintendo. always hated them for that. $25 bucks but took me months to find it! for a damn cable.
In the end, i don't think nintendo got any better at execution at all! it's just doing now as much marketing in the US as it always did in Japan.