I know "physically based" means practically just "derived from Disney BRDF", but it still bothers me as a term. As a model it has still plenty of shortcomings in terms on how well it matches actual physics, and while true that it is more physically based than some previous shaders it feels weird place to draw the line.
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[ 3.1 ms ] story [ 44.3 ms ] threadThey sell "yocto compatible" labels, so there is something to consider
https://tmsearch.uspto.gov/
Wish it had support for Nvidia because the API looks very powerful.
Also Embree isn't really comparable to CUDA, Embree is libraries for BVH generation and traversal, CUDA is a language and tools for GPU programming...