Both the 2D and 3D demo just gave me a colorful, pixelated static which is cool in itself but probably not the entire intended experience. But it looks kind of neat from the small looping video, is there also a way to full-screen the images?
I made a bash script to generate a static gallery from a directory of images if anyone is interested in that sort of solution https://github.com/DusteDdk/chromogen
Great idea - long history with PG and viaweb. If it hosted NFT outbound links would be more compelling in current time? like linktree + gallery? (fwiw I sell my art and nfts.)
Our startup is working on a WebGL/WebXR platform where anyone can create and host immersive spaces, particularly for artists wanting to showcase their creative works and collections for others to check out. Link to a room on our platform here:
The 2D view worked for me, and i would suggest making the pre-fetching of the images way more aggressive. And maybe the scrolling speed on mobile is too fast.
On 2D i don't like that when i click a artwork it actually shows up smaller than before.
Was it done on Unity 3D?
I don't think this is all that useful for displaying 2D works of art. Perhaps if it was sculptures or if there was a high-res version of the painting with specular and depth maps that made sense to view in something other than a flat plane.
Great idea, and particularly interesting in these times of corona. Is there a way when wandering in this virtual museum to make the pieces of art appear bigger?
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[ 4.5 ms ] story [ 37.6 ms ] threadI made a bash script to generate a static gallery from a directory of images if anyone is interested in that sort of solution https://github.com/DusteDdk/chromogen
https://vrland.io/nMzTxw/0,0,0@0,0.5,0@1@S/puzzled-dexter-je...