Q: I'm a web developer, what I'm paying for, if I want to use IEWebGL ?
A: You pay to hide UNREGISTERED VERSION banner for your domain, that otherwise will be shown to end user. Or you can think - you pay to widen your project's audience to virtually all IE users. Also you can use all updates for free during the paid period.
It looks really good though, webgl is definitely starting to become a viable target platform, despite all the hysteria
In general, it's not a new idea; software companies have long sold expensive authoring software for their free viewer programs. Shockwave, Flash, QuickTime, RealPlayer, and Viewpoint have all tried to use this business model for browser plug-ins. However, it's the most direct attempt I've seen to apply the business model to an already open standard.
Installs as a plugin, whereas JebGL http://code.google.com/p/jebgl/ is a java applet. JebGL has to use software rendering without OpenGL so perf probably aint so hot in IE... whereas it appears the IEWebGL guys have the perf situation under control
> Our perfomance tests shows high FPS rates even in HD resolutions.
Also it looks like their plugin adds Typed Arrays to IE8's JScript engine. handy.
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[ 2.8 ms ] story [ 19.9 ms ] thread> Our perfomance tests shows high FPS rates even in HD resolutions.
Also it looks like their plugin adds Typed Arrays to IE8's JScript engine. handy.