Building an Open Source GPU
I'll take one last stab at this. Founder of Chip11 here, we're on a mission to disrupt the currently siloed Silicon industry by building an ecosystem of open source hardware components.
Our progress so far:
- we're funded
- functional/verified LPDDR4/5 PHY
- functional/verified SERDES PHY
- GPU RTL running some basic 3d application
- CPU RTL running some basic C code
Hoping to meet someone passionate about GPU and GPU driver design.
15 comments
[ 6.3 ms ] story [ 44.6 ms ] threadThe GPU was largely a one man effort by him. He is very talented.
Feel free to ask me any questions about what on earth we're actually doing.
What's your FLOPS target?
https://redgpu.medium.com/valve-pays-to-harass-me-or-how-val...
https://redgpu.medium.com/shove-your-amplification-shader-a4...
Here's them falsely claiming they are an official Valve contractor (conversations with Valve contacts in my network denied this): https://redgpu.medium.com/redgpu-is-now-an-official-valve-co...
I pointed this out to show that you can't verify who is a Valve contractor and who is not, because that's how Valve can get away with stealing Microsoft's intellectual property.
So yes, I am a Valve contractor. (conversations with Valve contacts in my network confirm this)