Ask HN: White Label Pricing My iPhone App?
I've had a request to license a white label version of one of my iPhone apps and update it with new artwork that will be provided to me from this client.
Personally, I charge $.99 for the app but for this client it will be part of a marketing campaign and given away for free.
I know the details are a bit vague but what strategies have you used to determine a license fee for white label versions of your apps/software?
Do you use past sales history and factor in premiums for the risk removed for the client (it's already developed and proven)?
Do you use other methods to determine a reasonable cost? Thanks in advance for the advice.
2 comments
[ 3.3 ms ] story [ 9.3 ms ] threadNow, if you think one of the following may be true: 1) there may not be many downloads 2) there may be issues getting paid regularly I'd get a lump sum to cover the lost download revenue.
The marketing campaign should have a targeted # of impressions (i.e. downloads) so you should be able to get that number from your client and multiply by the $.66 to come up with the lump sum.
If you want to take Aqua_Geek's approach which doesn't take into account your lost income going forward I would see if I could add a differentiating feature to the original app and release it soon after their version of the app goes live, this way there is a reason for someone to purchase your app even if they have already installed the other one.
EDIT: fixed some grammatical errors and removed some duplicate information