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Not sure why this is on HN, but it is indeed a good game. Top-notch writing--really evokes the old-school style of point-and-click adventure games like Gabriel Knight or Planescape.
Yeah it's a brilliant game, and quickly became one of my all-time favourites. I've never felt so invested in my player character's personality. I loved it.

However, I'm also confused as to why it's on HN right now. The final edition was released a while ago now, and it doesn't look like there's any recent news.

Random submission, but what a fun game. Detective/officer waking up in a shitty run down city, with just amazing spunk & dark settings. Fantastic interesting dialog. Really spirited game. I'm not that far in but it blew me away.

One thing I mentioned two weeks ago here, randomly, was a reply "Many People Have a Vivid ‘Mind’s Eye,’ While Others Have None at All"[1], which made me think very much of the amazing character-sheet for Disco Elysium, and in particular, one psyche ability, Inland Empire, which is one of those names for things you already know but never knew how to think about before you heard the name. I'm still no-where near as good as the game was at quantifying this ability, but I said[2]:

> I struggle to describe it, but it's kind of the inner reserve of imagination, resounds very much with the hyperphantasia extreme described in this article.

I guess now I might say, it's that ability to let yourself explore real & imagined situations about you fantastically. To dive deep & travel far with ideas, to let your inner voices weave interesting tales about you & to follow & explore those threads. Thank you Disco Elysium for- I'd say concreteizing, but I'm still semi-nebulous- identifying the idea of Inland Empire, reifying it for me. It's been enormously relieving to have this term.

[1] https://news.ycombinator.com/item?id=27437001 https://www.nytimes.com/2021/06/08/science/minds-eye-mental-...

[2] https://news.ycombinator.com/item?id=27438528