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Being a tool for creating WebGL animations, why should I have to download anything?
The correct answer would be, the actual creators of the tool felt this was a good design decision.

Can you please make a working alternative we can all check out?

Gladly, will you pay me for my time?

Since we just came out of Euro 2020, maybe we could start tellig sofa managers that their opinion only matters when they are able to play football at the same international level.

Yes, maybe we should.
There really should be examples of what can be made with this on your website, what the software looks like, etc. On my phone I basically just see a link to download and to a manual.
On desktop there is an example animation of a slowly spinning turbine attached to an old-fashioned mill. Had I not noticed the angle of the blades changing, I'd have said it was a 2D animation using PNG sprites.
It works on my iPhone too
You can also click/tap the innkeeper for interaction.

When tapping on a location in the image during the conversation, the eyes will move towards that target.

Wow, talk about an undiscoverable feature! There should be a halo or '!' above their heads like there would be in a game. Simple UX change to indicate that this element can be interacted with.
I'd like to see at least a small demo video showing the controls. Hopefully they'll make one.

Another WebGL based web animation tool I saw was Spline [0]. It's in beta but there are a fair number of videos online showing its capabilities. When I downloaded it, it ran a bit sluggish on my 2014 MBP w/ 8GB RAM.

[0] https://spline.design/

Spline is 3D--here's a 2D alternative that has a lot of momentum recently:

https://rive.app/

Now that is a landing page!

Mouse scroll zooms the viewport out from showing the animation to showing it inside of the application GUI and list of controls. Very nicely done!

That landing page blew my mind, absolute kudos to whoever came up with the idea and make it work.
This is awesome! Not only is it an open source WebGL animation tool, it also is an open source way of distributing 3D animations using the player. Other tools out there have closed source players, which never felt right for the web.