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It's cool but the "r" in that font is distracting.
I kinda liked the font, but agree with you on the 'r', looks like a something bent over lol
The “r”, which looks a bit like a hook, is what makes this font special. The reason it was chosen is that the name of the website contains an “r”…
Very cool! There's another site I used to frequent with a similar bent, focused on golfing: https://www.dwitter.net/
I made a similar feature as a Tumblr post type during an internal hackathon -- shame that never got to see the light of day as a production feature. Processing post types, that allowed others to reblog and make revisions. Would've been painful to get it ready for a mobile release unfortunately.
I thought this was running on a canvas element, but no.. characters are nested inside spans. That's amazing.
Another commercial website that heavily uses ASCII animation: https://oxide.computer/
That’s a very slick page!

By inspecting the animated diagrams they switch from text rendering in a PRE element to a CANVAS renderer when the page width shrinks below a certain size.

Is this a non-GPU variant of shadertoy?
what is the monospace font used for the code shown there?
looks like jetbrains mono?
after a little digging it looks like a custom font called 'Simple Console', though it's not available anywhere I can find other than through the website (which states it's licensed only for use on their website, not for download or use on other sites)
Annoyingly, the canvas is hard-coded to use only the "Simple Console" font; if your browser doesn't load the font for whatever reason, it shows up in a proportional typeface which ruins the effect.

Changing `font-family: "Simple Console"` to `font-family: "Simple Console", monospace` would fix it.

Thank you, will fix!

Note: some CSS attributes for the pre (or canvas) can be set trough an exported “settings” object:

  export const settings = { fontFamily : 'Monaco' }
I love it. Just a small nitpick, it broke my back button :(
Strange. In which situation exactly if I may ask (sorry if I’m using the thread for debugging purposes)?