We always see Hellenized / Romanized versions of other lands (e.g. "Persia", "India", "Africa") so it's nice to see the release nickname reference the eastern name for Ionia.
OpenTTD, is perhaps the most successful open source game, though it largely sidesteps the criticism of "too many cooks" in regards to vision by starting from someone else's vision.
This game is awesome. I also love that they have support for reinforcement learning[1]. I wish all the research in RL and video games was on open source games. Slight bias on my end. :)
This is one of the nice things about this game: that it challenges your sense of time value. If you stay in your base and keep expanding without attacking, the AI exponentially grows and takes over easily. But if you sacrifice resources to destroy more resources from the opponent, it will almost feel easy to play.
Nice of them to include torrents, and I long for the day when the browser speaks it natively, choosing to seed for as long as the page stays open, as a good start
I liked AOE III, as well, it's just that when it came out I was hoping for AOE II but in 3D, but instead got a game that was a bit different but still good in its own way. 0AD feels like AOE II but in 3D to me.
I just play with friends and sometimes against the AI, so I haven't checked out the multiplayer scene. It looks like there are several build order YouTube videos and threads on Wildfire's forums, though.
I can understand you being good at the game and not finding its AI challenging, but I'm surprised you don't find SC2's AI standout. Compare it to, say, SC1's AI. Or, other games I know well, like, AoE II, Zero-K, Men of War, Combat Mission. It's a qualitative difference for me.
I liked it a lot, however to me after the earliest scenarios it becomes really hard even at lowest difficulty levels, so I pretty much gave up on it until the low difficulty lower levels become playable by non gamers like me.
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[ 3.0 ms ] story [ 70.5 ms ] thread[1]: https://en.wikipedia.org/wiki/Yona [2]: https://en.wikipedia.org/wiki/Heliodorus_pillar
I'm also wondering when they will stop calling it alpha.
wesnoth.org
(Freeciv is another example).
Ubuntu: sudo apt-get install 0ad
Agree!
> Ubuntu: sudo apt-get install 0ad
If you want the latest version, you're probably better off with either the development PPA[0] or any of the following distribution models:
- Snap - https://snapcraft.io/0ad
- AppImage - https://www.appimagehub.com/p/1438982/
- Flatpack - https://flathub.org/apps/details/com.play0ad.zeroad
From https://play0ad.com/download/linux/#Ubuntu
- [0] `sudo add-apt-repository ppa:wfg/0ad.dev` and then the apt-get dance
[1] https://trac.wildfiregames.com/wiki/GettingStartedReinforcem...
I like both the tone and the content of the torrent FAQ page they made, too: https://play0ad.com/download/bittorrent-faq/
Brave browser
I still think there should be some kind of Kaggle competition for training AI on this game.
Does it have much of a multiplayer scene? Are there any sites to look at good build orders. I might have to try it again.
I just play with friends and sometimes against the AI, so I haven't checked out the multiplayer scene. It looks like there are several build order YouTube videos and threads on Wildfire's forums, though.
(a) has advantages the player does not (b) has an APM beyond what most players do
Which is standard for video game AI but you highlight SC2's AI as if it is relatively standout.
A very different, way simpler, but easier and still enjoyable game is Megaglest. https://en.wikipedia.org/wiki/MegaGlest
The homepage seems dead these days though. I hope they didn't abandon the project.