I know the current Websockets spec says nothing about browsers acting as servers. But has anyone found a clever way to implement p2p(or something close to p2p) using Websockets?
That device could then become the host for both browsers, the local Safari, and any other device on the network. Or true peer-to-peer could be accomplished by getting NodeJS instances on two iOS devices talk directly to eachother.
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[ 2.8 ms ] story [ 9.0 ms ] threadJailbreak your Iphone, and get NodeJS working on it:
https://tootallnate.net/nodejs-on-ios
That device could then become the host for both browsers, the local Safari, and any other device on the network. Or true peer-to-peer could be accomplished by getting NodeJS instances on two iOS devices talk directly to eachother.