TIL: Steam support can “retire” any indie game at any point, then censor the dev
Steam support first "retired" our indie game in the submission process and has now put our account on "cooldown" for 30 days for trying to bring the issue to attention.
They have in effect banned the game then censored the developer. They wouldn't dare do this to a major publisher.
If you know any dev's with Steam games send the below link to them as they could help all us indie dev's out by telling Valve that this is unacceptable behavior.
https://imaginationrabbit.substack.com/p/if-you-know-any-steam-dev-with-spines
Thank you.
37 comments
[ 5.0 ms ] story [ 54.3 ms ] threadAnd yes, as a company offering to help manage the promotional/sales/etc side for you, they can reject you as a customer, there is no rights that suggest you can force them to sell your product.
Just use a different store front
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Also aside, I believe they have pulled at least one title by Atari, I could look for more but I can't be bothered
I see two staff responses, and an escalation in progress, is that correct?
Do you think this would happen to a major publisher? That support agent would never pull this kind of thing with a major publisher as they would be afraid of losing their job.
They are picking on a no-name indie because they know we have no agency on their platform.
I'm assuming that indie dev's don't want to be treated like this but maybe most all of their backs are already broken and they just take being treated like that? 0_0
https://www.healthline.com/health/mental-health/negging
If I see abusive approaches, I will call it out, this time I called it out with an article listing the ramifications on others, of such approaches
This one was submit build- issue- fix issue - submit build - game "retired" - dev asks help for support- no answers- asks for more help- account censored.
The game not allowed to go through the submission process like normal.
I must have missed where the poster said what Steam did was illegal - could you point it out to me?
Are you saying your game does not have crypto or NFTs, and their evaluation was mistaken? Because this goes one of two ways - either they are being complete jerks because of a mistake, or you are. Not sure which without more info.
I was a given a chance to remove the urls that are against their policy-
With the Nft issue. 1) there is nothing in their written policy about Nft's so a dev has no guidance on the issue and 2) I was never given a chance to remove the two Qr codes in the game-
I found four separate games live on Steam with crypto/nft integration where you can buy/sell Nft's in game. Mine just had 2 QR codes- one url went to the contract address for the erc721 token- the other was a url to a rarible page for the Nft.
So this makes no sense to me.
I spammed them after 5 days and no replies- the release deadline was/is set for Oct 29th- Steam requires two weeks lead time after approval for your page to go live. I started the approval process October 2nd.
If you google/duckduckgo "steam support terrible" you'll find several articles going to back to 2015 and further about how bad their support is.
Up until this point with this game and our last game that is live on Steam my experience with Steam support has been great so this comes out of nowhere for me.
They told you nicely and are offering to refund you. You decide to harass them. Is there something I'm missing? Private businesses can pick and choose who they want to do business with. PC software doesn't require Steam.