Ask HN: How to make a game that will be easy for others to mod?
I want to develop a game and make it a hassle free experience for other developers to make mods for it.
However, I don't want to open source my game because I would like to sell it.
My idea was to create a kind of API that others could hook into to add and modify content in the game. The idea would be similar to a frontend using a REST API to interact with the backend.
I wonder if there are best practices when it comes to making your game modable. How is it usually done by professionnal game devs?
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[ 3.2 ms ] story [ 36.5 ms ] threadhttps://eev.ee/blog/2016/04/30/embedding-lua-vs-python/