I would say that they have pushed it into the category of a digital art installation by allowing pieces to be published automatically, and then sharing it and getting you (and others) to comment on it.
I mean, dozens of generative artists have set up this exact workflow, and anyway the blog post doesn't give any useful detail on how it was done. So I'll second puzzlement at what the point of this write-up was (self promotion?).
A write-up of the processes/algorithms being used to generate the images would add more excitement to the article. Is the author running P5.js in a script serverside and using a headless browser (PhantomJS or equivalent) to generate the images? What technical problems did they encounter and how were they overcome?
As to the art, I'm guessing it's a form of Perlin noise plus particles setup that is currently quite popular on /r/generative - an interesting thing of itself[1], but I'd hope to see the algorithms adapt or evolve as the weeks and months pass by. For the website presentation, maybe something animated? Interactive even? Make it responsive and embeddable and it could be shared by fans on their sites? There's lots of ways this project could be developed.
Thanks for the suggestion! Currently I'm looking at this site[1], though some of the words and phrases sound a bit made up to me. The animations are really cool!
I don't know if everyone will consider this art, but I built out a version of the Game of Life that incorporates color and comes up with some fascinating patterns. I added a bunch of variants as well.
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[ 2.7 ms ] story [ 56.7 ms ] threadgood observation?
As to the art, I'm guessing it's a form of Perlin noise plus particles setup that is currently quite popular on /r/generative - an interesting thing of itself[1], but I'd hope to see the algorithms adapt or evolve as the weeks and months pass by. For the website presentation, maybe something animated? Interactive even? Make it responsive and embeddable and it could be shared by fans on their sites? There's lots of ways this project could be developed.
[1] - I've even done one of these things myself, on CodePen: https://codepen.io/kaliedarik/pen/JjRydpo
[1] - Self-organising textures - https://distill.pub/selforg/2021/textures/
http://www.arscalculanda.com/
https://life.tedivm.com/
https://github.com/tedivm/game_of_life_populations#modes