Restrict existing free application to a subscription model later on?

2 points by waspight ↗ HN
While trying to launch a mobile application I wonder how I should handle adding a payment solution later on. I would like to have all features available for free in the beginning to get as much feedback as possible. Once I have decided on which features to keep I would like to lock most of them behind a subscription solution. How do you handle this? Does existing users feel betrayed if they suddenly has to subscribe in order to keep using the app?

12 comments

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If an app I was using did that, I would immediately delete it from my device and look for an alternative. It wouldn't even matter to me if the alternative offered less features.
Yes, that is what I was thinking as well. But how could it be solved? I mean, as an MVP it will be much faster to test features without having to implement payment first.
Testing is what Beta phases are for.
My approach for a business solution was to limit volume on a fee account and let their growth tip into paid options. It was clear up front. Never modified it. YMMV
Did you have that limit from the beginning? Or did you add it later on?
Up front. Only a man and his dog could work comfortably in it, but a few did by paring back old data. Made it feel like giving a bit back.
Maybe call it a free beta since you want feedback?
Yes, I am leaning towards that.
Instead charge money from the beginning.

It will provide useful feedback regarding whether people will pay and if some people will pay, what they will pay for.

You want people who are willing to pay. You don't want people who are unwilling. Requiring payment is basic market segmentation.

Good luck.

You are probably right. As soon as the payment implementation is in place I will do that.
Describe it as paid, with a free year, and extend everyone's account periodically until you've figured out what to charge for (and how).

When you do figure out what to charge for, consider charging long time users less, or extending them out one last time.