Show HN: I made a web game called Almost Pong (lessmilk.com)
Hi HN!
I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong.
This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code.
Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!
188 comments
[ 3.1 ms ] story [ 248 ms ] threadHaving the experience of fail, score 1, score 1, score 14,... is really fun. I think it has just the right mix of difficulty/friction and reward, such that it's pretty easy to get success once you "lock in".
I'd be curious what your creative process is, if you start with a goal idea and then code to build it, or if you go the opposite direction, starting with what can be built and seeing how to make something fun out of it. I've never written any games, though it's something I think about.
Great fun
Nice game!
I especially appreciate the "loads no assets" aspect. I will take a look at the code in the morning!
p.s. have you considered the name "Flappy Pong"?
This game was definitely inspired by Flappy Bird, but no I didn't think about that name before today.
Would be handy if the main page indicated which games were mobile capable so you didn't have to click through to find out.
* https://news.ycombinator.com/pool, explained at https://news.ycombinator.com/item?id=26998308