Is Valley of the Gods really not going to happen? I loved Firewatch and really enjoyed the Campo Santo Quarterly Review [1], but I guess it's been over 4 years since an update and I guess it's in the ground at this point.
Half-Life, and Valve generally, were such a big part of my life in the late 90s and early 2000s. Exploring this definitely brings back a heap of memories.
Not sure if it is new or not, but really glad this history has been preserved.
Amazing that they seem to have decided to just put that stuff out. And why not, it's been decades for a sizable portions of those. Whatever "we cannot let pre-release demos of Half Life escape because it might tarnish the brand/release" sentiment there might have been does, long since not apply anymore. But a lot of other companies would not bother to update their policies, or even going as far as actively "release" those artifacts.
I have always wondered how they are managing all the complexity in Dota. It just is a humongous amount of complexity around all the items and abilities and how they affect each other.
When I saw there is a directory structure, for a second I thought it might be the source code to these games and I thought I can finally take a look at Dota's source.
With the recent Rubick changes (can steal 2 spells) it really seems like the devs are challenging themselves. Not too few game-(breaking|crashing) bugs have been found as a result of some special interactions.
Enjoying this but the navigation in the “file browser” behaves very strangely on mobile. Seems like I have to tap twice to open anything; first tap marks it with a checkbox and second tap actually activates it.
Some of the old screenshots in half-life and counter-strike really brought back some memories! Especially for CS I haven’t seen some of those maps for maybe 20 years but I still remember them!
This reminds me just how much they've made and how incredibly high their batting percentage is
I still remember HL2 running great on good settings on my potato laptop when it came out. They put most other game engine/graphics/optimization programmers to shame. Kings
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[ 2.2 ms ] story [ 81.3 ms ] thread[1] https://quarterly.camposanto.com
https://valvearchive.com/archive/Half-Life/Half-Life%20Alyx/...
Crushed under the weight of fan hype and expectations I suppose.
As a VR owner I am super grateful for Half Life: Alyx and kind of consider that to be the replacement for HL3 anyways..
Not sure if it is new or not, but really glad this history has been preserved.
Kudos, a good day for preservation.
I really hope this site persists... Valve made many games of my childhood... Portal especially had a large impact on my life.
> The Valve Archive is a fan-run repository...
https://valvearchive.com/about/
Hopefully, it stays, but I wouldn't want to bet on it.
https://valvearchive.com/sync
When I saw there is a directory structure, for a second I thought it might be the source code to these games and I thought I can finally take a look at Dota's source.
I need a mobile web browser that lets me bring up a keyboard on command…
I still remember HL2 running great on good settings on my potato laptop when it came out. They put most other game engine/graphics/optimization programmers to shame. Kings