Show HN: A clicker game about the future (0xf00ff00f.github.io)
This was supposed to be submitted to a game jam a few months ago, but I ended up missing the deadline. The theme of the jam was "the future".
I recently tried to finish it. It's pretty unbalanced and after a certain point it gets impossible to progress, but maybe someone will find it interesting.
This is written in C++ and built for the web with emscripten. Link to the source is on the page. The repository also has a Qt-based editor for the tech tree.
11 comments
[ 0.19 ms ] story [ 39.3 ms ] threadEDIT: I chose Mars, which was the right choice, cause I think I beat the game.. There was nothing left.
It also require more balance. Presently it is easier to built a particle accelerator than a microprocessor fab.
Also I love the node names, reminded me of Terraforming Mars!
Some comments (sorry for bad formatting and if the comments don’t make sense):
- refreshing the page resets all progress
- the size of the game doesn’t utilize screen size very well.
—— On the phone:
———- I couldn’t fully read the information popup, neither in portrait nor landscape orientation.
———- In vertical orientation the game size covers only top ~40%-50% of the screen.
———- Sometimes when switching between orientation the game window got drawn partially was outside of the screen, and it was hard/impossible to reposition the game window to fit the screen.
—— On a computer:
———- I could read the information popup, but the game window covers only top half of the screen.
- The ability to zoom in/out wouls be handy (as mentioned by others)