Show HN: A clicker game about the future (0xf00ff00f.github.io)

11 points by 0xf00ff00f ↗ HN
This was supposed to be submitted to a game jam a few months ago, but I ended up missing the deadline. The theme of the jam was "the future".

I recently tried to finish it. It's pretty unbalanced and after a certain point it gets impossible to progress, but maybe someone will find it interesting.

This is written in C++ and built for the web with emscripten. Link to the source is on the page. The repository also has a Qt-based editor for the tech tree.

11 comments

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Fun! Playing on a 16 hour flight, a fine time killer The units stop displaying after a certain point. Fonts or glyphs issue?
I hope it didn't kill your battery! You're right, there's an issue when powers of 10 get past 10^24. Lots of things to fix in this game, maybe I posted too early. Thanks for giving it a try!
Nonsense, its really great. However, I did get stuck trying to get the Mars, Titan and Mercury bases. Seems like there isn't enough materials gain.

EDIT: I chose Mars, which was the right choice, cause I think I beat the game.. There was nothing left.

The ability to zoom out to see a larger part of the tree would be a nice addition.

It also require more balance. Presently it is easier to built a particle accelerator than a microprocessor fab.

Thanks for the suggestions! Zoom is on the top of my TODO list.
Had some fun with this, great job, thanks!

Also I love the node names, reminded me of Terraforming Mars!

Fun game.

Some comments (sorry for bad formatting and if the comments don’t make sense):

- refreshing the page resets all progress

- the size of the game doesn’t utilize screen size very well.

—— On the phone:

———- I couldn’t fully read the information popup, neither in portrait nor landscape orientation.

———- In vertical orientation the game size covers only top ~40%-50% of the screen.

———- Sometimes when switching between orientation the game window got drawn partially was outside of the screen, and it was hard/impossible to reposition the game window to fit the screen.

—— On a computer:

———- I could read the information popup, but the game window covers only top half of the screen.

- The ability to zoom in/out wouls be handy (as mentioned by others)

Thanks for playing and for the suggestions, really appreciated!
cool game, thanks. completed everything, as confirmed with code. zoom would be great! cheers,
Thank you for the kind comment! I've been a bit busy lately but implemented zoom with the mouse wheel today (it's not yet on the live wasm build though).