Ask HN: Is there a video game dev alternative to HN?
That mirrors the collective expertise and lower noise ratio that exists here. Subreddits like /r/gamedev are mostly novice posts and people venting. gamedev.net mostly exists for posting questions. VFX/game art subreddits are really cool, though mostly exist to show off. It's good all of these places exist, and I'm not complaining about them. It's just that it splits the community into individual secs and there's little crossover (that I can tell).
There are many disciplines that coalesce together to create a video game, and there are around 300,000 people working in the field. Where is the central meeting point?
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/r/truegamedev is supposed to be a better version of /r/gamedev, that might be one option. I keep a list of programming and gamedev subreddits in RES. There's a lot of noise but that seems to be where the conversation is.
Also Twitter. Just about every game developer, from AAA to indie, in every discipline has a Twitter account, and a surprising amount of technical discussion goes on there.
This was where I hung out 10ish years ago. It seemed to be the place to be for indy game dev stuff at least. I'm honestly kinda surprised its still around
Personally, I'm learning mostly about marketing and market research at this stage of my career, so I'm currently on:
- https://gamediscover.co/ (paid membership)
- https://howtomarketagame.com/
In addition to the above, I subscribe to a bunch of newsletters too, like Derek Lieu, SuperJoost, ICO Steam, etc.
I use Godot, so I'm also on the Godot Discord, and I would post on there once every 2 weeks or so when I'm stuck on something in the engine, but not for much else.
I also use Twitter for gamedev-only (thank goodness), and there are some good discussions happening there too every now and then (e.g. this last night: https://twitter.com/ConorMODonovan/status/151362942886108774...)
You can also join IGDA and seek out a SIG (e.g. I'm on the climate SIG) where you talk about the overlap of gamedev with your special interest.
There is really no central meeting point that is a constant (except maybe GDC itself). From my experience as organising game developer meetups it is really hard to get devs to talk - BUT when they do its a great experience for all!