Don't work on my Linux machine (Arch Linux), but actually it fits their description, I have Mesa 7.11 driver and they say I would need "earlier than 7.9" [0].
Funny that on the same place they recommend to "[k]eep your graphics card driver and OS system up to date", which is exactly the problem - I'm "too" up to date...
Very smooth in Windows XP with Chrome 14. If you don't see the option to enable it, make sure that you have English set as your language, or append hl=en to the URL.
The best about this is that they aren't using images anymore in the map view, but vectors, just like in Android. Everything is faster, less data is transferred, and not everything is reloaded when you zoom in or out. This is what WebGL is about, real accelerated and smooth apps, not spinning metalic teapots :)
Now if Chrome didn't get image corruption half of the times that I open a WebGL page...
Looks really cool. Needs some tweaking in areas with a lot of high rises (like Manhattan). The perspective + fading + faux shadows of all the high buildings can make making out the streets difficult in some places. But shiny.
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[ 4.4 ms ] story [ 41.8 ms ] threadAll these new features are nice but without new, local data it's not useful.
Funny that on the same place they recommend to "[k]eep your graphics card driver and OS system up to date", which is exactly the problem - I'm "too" up to date...
[0] http://www.google.com/support/chrome/bin/answer.py?answer=12...
It's a good improvement to Maps, I think.
The best about this is that they aren't using images anymore in the map view, but vectors, just like in Android. Everything is faster, less data is transferred, and not everything is reloaded when you zoom in or out. This is what WebGL is about, real accelerated and smooth apps, not spinning metalic teapots :)
Now if Chrome didn't get image corruption half of the times that I open a WebGL page...
I've sandy bridge intel graphics.
sad state of the Linux webgl drivers :(
Runs fine on Windows (Nvidia 560GTX) on both Firefox and Chrome, but both are also not perfectly smooth, compared to the classic view.
I don't see the option in Safari (with WebGL enabled) or Firefox, either.