Up = throttle, left / right = turn, 1–9 = speed of simulation, mouse wheel = zoom
All celestial objects are where they actually are right now and gravity physics should be quite accurate. Athmospheric drag still missing, hyperbolic trajectories look funny etc, but getting there..
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[ 2.9 ms ] story [ 9.5 ms ] threadAll celestial objects are where they actually are right now and gravity physics should be quite accurate. Athmospheric drag still missing, hyperbolic trajectories look funny etc, but getting there..