Tell HN: Microsoft locks migrated Minecraft accounts, requires phone to unlock
About a month after doing the migration while signing in to one of the Microsoft accounts I was presented with a message from Microsoft that the account was locked due to activity on the account that 'violated their terms of service' despite no one using the account since the earlier migration.
The only way to unlock the account is to provide a phone number in order to receive a confirmation code. There is no email option provided to receive a confirmation code, and the only way to contact support directly is by signing in to the account (can't be done while the account is locked).
Prior to the migration from Minecraft to Microsoft I never had any issues with using any of our Minecraft accounts.
Whoever at Microsoft thought this was a good idea is causing them to lose business.
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[ 2.9 ms ] story [ 184 ms ] threadhttps://www.msn.com/en-gb/money/other/java-and-bedrock-editi...
Keep in mind that Twitter does the exact same thing (locking accounts and requiring phone numbers to unlock) since a while ago and recently got caught "accidentally" using those numbers for tracking reasons. Facebook also got caught doing the same some time ago.
I had them lock a MS account I made for a 2nd/alt account (Something I bought years ago to help when I made plugins and game content)..
Account got immediately locked the second I tried to use the launcher for "suspicious activity, give mobile number NOW to regain access".
I tried fighting it for a month, Mojang buried their head in the sand. I've even seen youtubers with multiple millions of subscribers get hit by this bullshit, with no help from Mojang.
They already have the email address I associated with the Minecraft account to begin, that should be good enough...
This just sounds to me like a "technically, you don't have to provide a phone number to create an account. Of course we will just lock it afterwards, but _technically_ it's not required..."
To me it sounds like maybe they detected a successful credential stuffing attack against the accounts and locked them. That said, it sounds like their recovery process leaves a lot to be desired.
Locking accounts for "security reasons" and requiring a phone number is a common tactic to harvest phone numbers for "growth & engagement" reasons. Twitter does that since a while ago and recently got caught "accidentally" using those numbers for tracking reasons.
The security argument doesn't make sense because if they don't already have an existing phone number to compare to, they can't authenticate the newly-provided phone number - if the account was actually breached, the attacker will trivially bypass the restriction by just providing a phone number they control and take over the account anyway.
From a security standpoint, the point of requiring a phone number is to increase the expense of the request -- like a captcha.
(Not to say that there is a real security purpose in this specific case.)
This isn't a recovery process as Microsft doesn't ask you to reset credentials and claims to not keep the phone number associated with the account.
This is some sort of incredibily user hostile anti bot technique.
And how providing a phone number can help Microsoft to distinguish a real owner from an attacker?
I do not see the problem with this, when it comes to account deletion you want to be very careful and this sounds to me like a very reasonable offer.
If the identifier is an email address, it should be relatively easy to disown an account if you control the email address.
You can use any phone number you have access to. It doesn't need to be a unique phone number for each child.
Putting my kids account on 'Xbox Games' (we don't have an Xbox, nor ever will I expect) for whatever bs reason we had to do that was a complete mess.
I’m sure it has nothing to do with me getting so much phone spam as to turn off my ringer.
Microsoft has been a real jerk with the Minecraft acquisition. It would be so much better for users had notch never sold. They are increasing prices, making it harder to start, removing mod functionality, and basically just all bad stuff.
> They are increasing prices
Same price as ever: https://www.minecraft.net/en-us/store/minecraft-java-edition
> making it harder to start
Not sure what this is supposed to mean?
> removing mod functionality
The opposite of reality, for example they started releasing java mappings last year
> and basically just all bad stuff
Minecraft is more popular than ever, and other than the MS account stuff recent updates to the game have been positively received. Other conspiracy theories like "Microsoft will get rid of Java Edition and make bedrock the only version!" have not come to pass.
What I meant is that there are now micro transactions to buy cosmetic things. And ads in game, in windows, on Xbox, and everywhere to buy them.
Minecraft was a one time purchase and now it’s a service revenue stream. So as a gamer and a parent, the price is much higher.
Not to mention having different versions that don’t work together so there’s Java edition and bedrock that are different purchases. I also have multiple kids and Minecraft doesn’t let you share profiles so after hearing the kids argue over which skin to use I broke down and bought multiple accounts.
Microsoft made Minecraft a less fun game so they would make more money. The game made billions of dollars and that wasn’t enough. They wanted extra billions.
If you specifically mean Bedrock Edition has problems, I agree with you, but it's been that way for a long time.
My only guess on what to do next is to try to find someone with an inside at Mojang to workaround the user-hostile process, but I've had no luck. If anyone knows how to workaround this, I'd appreciate it.
Got a reasonable problem with a small business, or even a bank? Just go to the nearest branch and talk with a reasonable person.
Got a minor issue with a tech company? Godspeed and good luck, better find someone able to escalate the problem internally, while possibly breaking some rules.
Smaller businesses definitely are more receptive and seem to take more responsibility, maybe because when you have less customers, each one is more important. That said, they also have less resources to actually rectify certain kinds of problems. So it’s not always that simple, either.
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Tried again a year later and got exactly the same response.
On the flip side, I had a bank account with Square (now Block) and their support took me to a dead end, so I called one of their executives on his cellphone and politely explained the problem to him. That got my account fully terminated with no recourse.
that's like from a surreal comedy. That's how megacorps look down on humans.
I've had Azure support point the finger at the sole 3rd party vendor for one of their services only to have it pointed back at them. This didn't get solved until I put everyone and their managers in the same email.
I completely gave up on Riot after that. I'm not playing any of their games now and I don't see myself going back to them, which is kinda sad, because I met my wife in LoL so there were some fond memories.
So for all the people out there who design these account transitions, please remember, you can permanently lose customers from stuff like this. Oh, I probably have a Mojang account somewhere, too, but I lost it ages ago and I won't go back there, either, at this point.
Not a lawyer, but....
Given how many children play this game.... locking access to the accounts and demanding PII from minors seems like a recipe for the EU to put GDPR to use for once...
Then, they developed new Minecraft games that do not support Linux, unlike the original.
Finally, they require a Microsoft account to play.
Well, guess what: I am not using Windows, and I am certainly not going to use a Microsoft account.
Product managers at Microsoft can go all fuck themselves with a voxel torch.
Good job, Microsoft.
it's Free Software. you can host your own family server just by running the game on one machine and have everyone else connect to that. my son does it all on his own, and he invites his classmates to come over and play with him locally. there are also some family friendly public servers.
I almost certainly don't have the transaction ID (I haven't yet tried to migrate), but I also certainly do not expect that they can require that I supply for a successful migration.
Requiring this is akin to stealing something I bought. Are people okay with Microsoft stealing from them? I'm certainly not.
This sounds like fruitful ground for a class action suit, if true.