Will you provide feedback on my labor of love?
I wonder how many people out there would like to build a game but just don't know how to get started creating one? Or maybe you are a game designer or game artist but just don't have the programming skills? I was apart of the former case and thats why I created GameBuilder Studio. I would like to get feedback on what you guys think of what I've built. http://vimeo.com/31183644
6 comments
[ 2.9 ms ] story [ 20.2 ms ] threadThe user also gets to use member variables of the in-game entities to compute each other, which is powerful, but seems to be programming.
What do you think about the amount of environment setup that is not needed the ant build scripts and knowledge of frameworks that is not needed to get something up and running and very soon be able to deploy to mobile with a click of a button. Is that not a big time saver?
I hadn't read about the extensibility aspect when I left my previous comment. After reading about that, it seems very useful to introduce users to the concepts their game will be based on so that they can begin programming at a comfortable pace. GameBuilder Studio can become really great as the interface improves. I hope it starts paying your rent so you can keep working on it.
Where it says play anywhere on your front page, I didn't know what that meant. Web on your server? Web on my server? Cross platform? I was reluctant to sign in and find out.