[–] bamia 4y ago ↗ Recently, I discovered the world of web development and WebGL. So I ported a fractal editor I made a couple of years ago into a webpage.No support for WebGL(1) for now, so it won't work on apple devices for now. [–] passion__desire 4y ago ↗ Can you have multiple presets which users can reload and enjoy without fiddling with values? [–] bamia 4y ago ↗ Yes, this is something that I plan to implement in the future. I also plan to implement "uniform" values that you can change with sliders; adding user-provided textures; time-based variables... The viewer is in a very early stage.
[–] passion__desire 4y ago ↗ Can you have multiple presets which users can reload and enjoy without fiddling with values? [–] bamia 4y ago ↗ Yes, this is something that I plan to implement in the future. I also plan to implement "uniform" values that you can change with sliders; adding user-provided textures; time-based variables... The viewer is in a very early stage.
[–] bamia 4y ago ↗ Yes, this is something that I plan to implement in the future. I also plan to implement "uniform" values that you can change with sliders; adding user-provided textures; time-based variables... The viewer is in a very early stage.
[–] GravitasFailure 4y ago ↗ It's hard to overstate how awesome fractals are. Thanks for sharing this!I'm on mobile, so the fractal got squished into a thin strip on the left side of the screen, but turning to landscape or desktop modes fixes it. [–] bamia 4y ago ↗ Yes, I've just updated it so the editor is placed on the bottom when the page is in portrait mode.
[–] bamia 4y ago ↗ Yes, I've just updated it so the editor is placed on the bottom when the page is in portrait mode.
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[ 0.26 ms ] story [ 23.2 ms ] threadNo support for WebGL(1) for now, so it won't work on apple devices for now.
I'm on mobile, so the fractal got squished into a thin strip on the left side of the screen, but turning to landscape or desktop modes fixes it.