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That might be the most ads I've ever seen on one webpage. I think there might have been an article too, but it was hard to tell.
This site was particularly egregious.
That is correct. Let's now take the road of ignore the issues and act like they dont exist.
What ads? I didn't see any ads. ;-)
A childhood dream coming true 20 years later. The gamer community never ceases to amaze me.
Holy shit, the whole "here together" thing was amazing. It's incredible how many things they managed to tie together. Very cool.
Ends at 13hr 55min. Worth it if you have an hour to burn!
Thanks! I was trying to look for a video link in the article. I also recommend this year's Celeste and Lumione speedruns (which I sadly don't have a timestamp for, but I think both are in this same twitch video).
If you've played OOT64 before, I highly recommend watching the original twitch video (linked above by clarkrinker) before reading the theclick.gg article or watching any of the explainer YouTube videos, for the experience of seeing the beta content revealed in real-time.

If you've seen any video game glitch videos with arbitrary code execution before, you can probably skip ahead to 13:07:30 if you want to save 10 minutes, past the intro and glitch setup where they're giving some basic background about how it works.

After watching the video, in addition to the explanation videos that others have linked, you can check out this official FAQ from the showcase creators: https://gettriforce.link/faq

How would you recommend playing this game today to someone that has never played it ?
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There are so many ways! What sorts of machine do you have available to play on? Pc? Switch? Do you like portable or couch or desk based gaming?

I think if possible, the original game with and n64 controller is best because the controls are weird if you’re not using the original controller.

The 3ds port is probably the best official HD version of the game.

The pc port has oodles of improvements that kind of change the game a lot.

Either way emulation if probably the best bet.

Pc port of ocarina of time!? I'm off to Google that (I know mario 64 got ported...)
I would recommend breath of the wild first. I have played lots of video games and my SO has played nearly none. They played hundreds of hours of it when they had never played more than 10 hours of any other game. It's just really excellent in ways that technology did not allow in 1998.
Breath of the Wild isn’t really anything like all of the previous Zelda games. It takes the formula of Skyrim and reskins it with Zelda characters. If you want to play a Zelda game and get the real experience then Ocarina of Time is a much more typical example of the formula, at least as far as 3D games go.

For 2D games the one to start with is A Link to the Past. It solidified the franchise formula of combat, exploration, and puzzles that started with the first 2 NES games, both of which were experimental games at the time.

Sticking to traditional beats of a zelda game is not how you make ever better games. The question is "what should I play in 2022" and to me the answer is clearly "breath of the wild".

If you want a history lesson then A link to the past is undoubtedly the game to play. Ocarina of time, like most early 3D games, is very much a "you had to be there to truly appreciate it" moment in time.

Sticking to traditional beats of a zelda game is not how you make ever better games

Breath of the Wild isn't a better game, it's a completely different game. It's not even a later stage in the evolution of the Zelda formula, it's way out of left field. The (arguably) best Zelda 1 speedrunner in the world, LackAttack24 [1] even goes so far as to call it "NOT a Zelda game".

Personally, I am not a fan of modern open world games in general. I feel like they trade off quantity over quality in the most extreme way possible. On the other hand, the tight, cohesive feel of a classic Zelda game is absolutely sublime and an experience that is often imitated but never duplicated.

[1] https://www.youtube.com/c/LackAttack24

There is exactly one person qualified to call something a Zelda game or not a Zelda game: Shigeru Miyamoto.
Upon reading the submission title, first I tried to notice if I do smell toast right now because I know all of the words there yet it makes no sense taken together.

Reading the article helped unpack this particularly egregious title, yet it let me baffled because surely websites aren't limited by column inches like the papers of yore. While no doubt those past constraints have birthed wonderful examples of brevity like "Foot Heads Arms Body" and the like, these days I see no purpose in giving one's readers a mild sense of aphasia for no reason.

The title is fine if you’re in the audience who knows the two proper nouns and then the common GDQ concept of a “showcase” and the tech concept of a beta. Which for The Click is most of their readers.
The actual article’s title is fine for me, it’s just this HN submission’s title that’s hard to parse.
The submitter had to shorten it to fit HN's 80 char limit. We've shortened it differently now.

(Submitted title was "Games Done Quick Ocarina of Time beta showcase standing ovation")

This speedrun is the most compelling argument against (safe) Rust I've seen.
Since I'm not finding context, I think this is the gist:

OoT modders programmed custom stuff into the game by using arbitrary code execution exploits, to create content that is generally considered to be "rumored" in the game, but also obviously modern stuff like BoTW demake cutscenes and Twitch messages.

EDIT: actually, I think the demonstration starts by showing off legit "hidden feature" stuff existing in the original OoT game (enabling a debug mode), but quickly gets creative.

This is _not_ a speedrun of an actual beta version of OoT (it's far more interesting).

For more: https://www.youtube.com/watch?v=qBK1sq1BQ2Q

The title led me to believe that "Games Done Quick" was a group of people rewriting old games using modern game engines but original assets. If you're wondering the same thing: no, it's about speedruns.
This is my favourite run from GDQ. It its truly impressive what they are able to do with a TAS connected to original hardware.