Some movies have been playing with having a wider dynamic audio range, and some are just mumbling. I don't think many listeners care for more than an audio compressor can give them and the "advertising industry" doesn't like that so it tends to not show up as a mass market thing.
Hope this is a problem ML might solve some day with audio quality feedback. I place a little device with microphone next to me and it tells my player/speakers whether the music/sfx are too loud and the voices can't be heard, or a song in a playlist requires a different equalization/volume to sound right, or I just moved away and need the sound louder, then moved near and corrects it so I don't get deaf.
umm just provide a loudness level that you are ok with as a reference, and by monitoring the loudness level if sound goes above it, just lower it. this is possible to program in linux and straightforward also. no need for machine learning. but yes machine learning would be awesome.
ontopic this idea is great. you can implement it via formula for loudness that takes distance and decibels as variables.
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[ 4.0 ms ] story [ 19.8 ms ] threadSome movies have been playing with having a wider dynamic audio range, and some are just mumbling. I don't think many listeners care for more than an audio compressor can give them and the "advertising industry" doesn't like that so it tends to not show up as a mass market thing.
ontopic this idea is great. you can implement it via formula for loudness that takes distance and decibels as variables.