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Not sure if anything changed (by the looks of it no), but I couldn’t get this to work when I last tried it a few years ago.
That makes two of us. Pity because it does seem pretty interesting.
It's the coolest project you'll never get to run.

At least 10 years ago the main hook was DJing while coding procedural animations.

After you finally manage to climb the mountain of building Fluxus, you'll find yourself confronted with your ability to do that :)

Why not dockerize it?
That sounds like even more of a nightmare, dockerizing some ultra custom OpenGL and real time audio Scheme development environment?
Same here no luck getting it to run on Win or Linux. It looks really cool.
I like the site's 90s cyber esthetic. Makes me want to read some textfilez about warez.
Did scons change between python2 and python3? That looks like it might be part of the issue people are running into.
I migrated a scons based build system from 2 to 3 and none of the functions changed meaningfully as far as I could tell.
I have used Fluxus years ago. Even then it was complicated to compile if I recall correctly.

We did this project with it: https://www.youtube.com/watch?v=N52hNTfbXN8 It's a 3d pointcloud visualisation, which when detects that you have jumped freezes the pointcloud and rotates it around.

I learned how to use it from one of the developers in a workshop. I'm not sure if this is the one, but looks similar enough: https://www.youtube.com/watch?v=aTt8r3LhCFM&t=1s

I remember using it in 2006!
lisp?

that'll be a hot-cuppa-nope fer me.

Possibly, the reference is the Fluxus art community.

Fluxus was one of the origins of performance art as a thing in itself.

Fluxus was about world building in the real world rather than virtually.

https://en.wikipedia.org/wiki/Fluxus