Show HN: Reach 100 – a (unsolvable?) puzzle game (reach-100.com)
After showing it to my kids I thought it would be nice to adapt it digitally so that they could play it more often (not needing to draw the grid etc.) and so that other people could play it as well.
What I'm really interested in with this submission (beyond general feedback) is wether anybody knows the origin of the game and if it's solvable. Because that's the catch, my highest score of all time is 97 and it doesn't seem to be possible to go higher. I have the feeling this game is an adaptation of a more general problem and probably has its origin in some lecture. So, once again, if you know where it comes from I'd be really grateful. Alternatively I would love to know if there is a possibility to prove if it's solvable or not.
(It's made for mobile but it works on desktop as well with keyboard shortcuts around the S key in a QWERTY layout)
6 comments
[ 3.2 ms ] story [ 23.7 ms ] threadAnd the Reach 100 fits perfectly here. It's sick, how difficult it is.
It reminds me of Kuroma (it took me 2 months to complete a single stage with a score of 39).
Much appreciate that you shared it here.
If you ever beat 97 at reach 100, let me know, I'm dying to find out if and how someone reaches the end! There's a "trick" that'll get you reliably in the 90's but I think it's a dead-end and you cannot reach 100 with it.